PvP Changes

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Revision as of 01:12, 29 October 2026 by TorturedCats (talk | contribs) (Apply approved Class Changes-style layout: native PvP headings and responsive jump navigation; preserve all rules and existing links.)
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Character mechanics · PvP reference
PvP Changes

Automatically enforced PvP rules and mechanical changes.

This page lists PvP-related changes that are automatically enforced by the server.

Find a PvP rule

PVP Settings (Full PvP)

  • Instant area of effect spells hurt everbody in range except the caster.
  • Long lasting area of effect spells hurt everybody in range of the caster.

Run and Shoot / Cast

It is not possible to perform a ranged attack/use an item/cast a spell immediately after running. It takes 1 second to do so.

Taunt

It does not get cancelled by an attack of opportunity or when your target run away. Although, you must start your taunt action over when you cancel it.

Spamming Abilities

For in the arena, a timer has been added to: Knockdown, Disarm, Called Shot and Stealth mode.

Counterspell

Has been disabled due to many buggy reasons.