Class Changes

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Character mechanics · Class reference
Class Changes

Class progression changes and unique class ability adjustments on Sinfar.

The following is a list of changes made specifically to class progression or unique class abilities.

Choose your class

Arcane Archer

Arrow of Death

Arrow of Death: The DC has been changed to 20 + 1 Per Arcane Archer level.

Assassin

Hide In Plain Sight / Improved Sneak Attack

Hide In Plain Sight: Now received at level 8. Improved Sneak Attack: works for Assassin without Rogue/BG sneak.

Barbarian

Barbarian Rages

Barbarian Rages: The stat bonuses of their rages are removed and replaced with equivalent ab/saves/hp/discipline. (Standard = +2, Greater = +3, Mighty = +4) Their speed bonus now stacks with haste, so a barbarian is faster then everyone else besides monks

Bard

Bard Song and Curse Song

Bard Song and Curse Song create an area of effect. You are unaffected by them if you are silenced or deaf unless you are the caster. See the table for the detailed information of the effects on the forums (bard song). Lasting inspiration doubles the duration taking into effect the bonus from lingering song. (so 30 rounds total)

Blackguard

Base Attack Bonus

The class gains +1BAB at 1st level and then again every tenth level, up to a maximum of +4 BAB at Blackguard level 30. This is a simulated bonus and doesn't count towards feat or class requirements such as Improved Critical or Champion of Torn, respectively, and it doesn't raise the Attacks per Round when taken pre-epic.

Cleric

Animal Domain

Animal Domain: Adds +1 to Strength, Constitution, Dexterity, AC and AB with each 6 caster levels, up to a maximum of +6 to the affected summons: Summon Creature I, II, III, IV, V, VI, VII, VIII and IX.

Dwarven Defender

Defensive Stance

Defensive Stance uses are unlimited and the bonuses have been changed: http://nwn.sinfar.net/p_defensivestance.php

Harper Scout

These changes apply to the feats gained and the effects they produce.

Cat's Grace and Eagle's Splendor

+6 flat bonus; can target anyone.

Applied as extraordinary effects: they cannot be dispelled and have no duration. They wear off only on death or resting.

Invisibility

Adds a separate 25% concealment bonus that does not disappear when invisibility is dispelled. Invisibility duration is multiplied by 4.

Tymora's Smile

Save bonus increased to +3.

Applied as an extraordinary effect: it cannot be dispelled and has no duration. It wears off only on death or resting.

Source: TorturedCats’ live-change announcement, 29 March 2026. Transcribed from the supplied Discord screenshot.

Monk

Speed

Their speed has been lowered from 10% to 3% per 3 monk levels.

Pale Master

Armor Class / Caster Level

They lose 1 AC at first level and 1 every 4 levels after that. Epic Pale Master get 1 real caster level (not only extra spells) every odd levels (11, 13, 15, …).

Red Dragon Disciple

Level 10 Bonuses

At level 10, they get +2 Strength (instead of +4) and no AC bonus (instead of +1AC).

Shadow Dancer

Hide in Plain Sight / Shadow Evade

Hide in Plain Sight: works on anyone who is 5 feet away from the player. Shadow Evade: always has reduction power of +6, the concealment continues to increase at epic level by 1 per epic shadow dancer level, the AC bonus increases by 1 every 10 levels after level 10.