Class Bonuses: Difference between revisions

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(Created page with "'''Those bonuses only apply to level 40 characters that are built with 1 (single) or 2 (dual) classes.''' All classes that can cast spells: * Single: +3 DC to all spells * Dual: +1 DC to all spells Barbarian: * Single: +1 damage reduction, +2 (simulated) strength when raging * Dual: +1 damage reduction Bard: * Single: +1 to all skills, AC, damage and saves to bard song and curse song * Dual: +1 to skill to bard song and curse song Cleric: * Single: can heal/harm...")
 
(Apply approved Class Changes design family; add native headings and responsive class navigation; preserve all bonus rules.)
 
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'''Those bonuses only apply to level 40 characters that are built with 1 (single) or 2 (dual) classes.'''
<div class="sf-page sf-article-page sf-guidance-family sf-resource-page">
<div class="sf-family-path">[[Main Page|Main Page]] · [[Player Guidance Directory]]</div>
<div class="sf-hero"><div class="sf-eyebrow">Character mechanics · Level 40 reference</div>
<div class="sf-title">Class Bonuses</div>
<p>Level 40 bonuses for single- and dual-class characters.</p>
</div>
<div class="sf-note"><p><b>Those bonuses only apply to level 40 characters that are built with 1 (single) or 2 (dual) classes.</b></p></div>


== Choose your class ==


All classes that can cast spells:
<div class="sf-task-index">[[#All_classes_that_can_cast_spells|Spellcasting classes]] [[#Arcane_Archer|Arcane Archer]] [[#Barbarian|Barbarian]] [[#Bard|Bard]] [[#Cleric|Cleric]] [[#Dwarven_Defender|Dwarven Defender]] [[#Fighter|Fighter]] [[#Monk|Monk]] [[#Paladin|Paladin]] [[#Pale_Master|Pale Master]] [[#Ranger|Ranger]] [[#Rogue|Rogue]] [[#Weapon_Master|Weapon Master]]</div>


* Single: +3 DC to all spells
== All classes that can cast spells ==
* Dual: +1 DC to all spells


Barbarian:
<div class="sf-content-panel"><p><b>Single:</b> +3 DC to all spells</p>
<p><b>Dual:</b> +1 DC to all spells</p>
</div>


* Single: +1 damage reduction, +2 (simulated) strength when raging
== Arcane Archer ==
* Dual: +1 damage reduction


Bard:
<div class="sf-content-panel"><p><b>Dual:</b> +1 to enchant arrow feat</p>
</div>


* Single: +1 to all skills, AC, damage and saves to bard song and curse song
== Barbarian ==
* Dual: +1 to skill to bard song and curse song


Cleric:
<div class="sf-content-panel"><p><b>Single:</b> +1 damage reduction, +2 (simulated) strength when raging</p>
<p><b>Dual:</b> +1 damage reduction</p>
</div>


* Single: can heal/harm up to 60% of the damaged hit points (instead of 50%), up to 300 hp (instead of 250 hp)
== Bard ==
* Dual: can heal/harm up to 60% of the damaged hit points (insted of 50%)


Fighter:
<div class="sf-content-panel"><p><b>Single:</b> +1 to all skills, AC, damage and saves to bard song and curse song</p>
<p><b>Dual:</b> +1 to skill to bard song and curse song</p>
</div>


* Single: +6 damage with specialized weapon/s
== Cleric ==
* Dual: +2 damage with specialized weapon/s


Monk:
<div class="sf-content-panel"><p><b>Single:</b> can heal/harm up to 60% of the damaged hit points (instead of 50%), up to 300 hp (instead of 250 hp)</p>
<p><b>Dual:</b> can heal/harm up to 60% of the damaged hit points (insted of 50%)</p>
</div>


* Single: +1% movement speed bonus every 5 monk levels, the base unarmed damage is 2d12 when medium sized and 3d6 when small sized
== Dwarven Defender ==
* Dual: +1 movement speed bonus every 5 monk levels


Paladin:
<div class="sf-content-panel"><p><b>Dual:</b> +2 damage reduction</p>
</div>


* Single: +15 dispel DC (25) to weapons with Holy Avenger
== Fighter ==
* Dual: +5 dispel DC (15) to weapons with Holy Avenger


Ranger:
<div class="sf-content-panel"><p><b>Single:</b> +6 damage with specialized weapon/s</p>
<p><b>Dual:</b> +2 damage with specialized weapon/s</p>
</div>


* Single: +3 to favored enemy bonuses
== Monk ==
* Dual: +1 to favored enemy bonuses


Rogue:
<div class="sf-content-panel"><p><b>Single:</b> +1% movement speed bonus every 5 monk levels, the base unarmed damage is 2d12 when medium sized and 3d6 when small sized</p>
<p><b>Dual:</b> +1 movement speed bonus every 5 monk levels</p>
</div>


* Single: +3d6 sneak attack damage
== Paladin ==
* Dual: +1d6 sneak attack damage


Arcane Archer:
<div class="sf-content-panel"><p><b>Single:</b> +15 dispel DC (25) to weapons with Holy Avenger</p>
<p><b>Dual:</b> +5 dispel DC (15) to weapons with Holy Avenger</p>
</div>


* Dual: +1 to enchant arrow feat
== Pale Master ==


Dwarven Defender:
<div class="sf-content-panel"><p><b>Dual:</b> +1 real caster level (extra spells, extra damage, duration, spell penetration, resistance vs dispel)</p>
</div>


* Dual: +2 damage reduction
== Ranger ==


Pale Master:
<div class="sf-content-panel"><p><b>Single:</b> +3 to favored enemy bonuses</p>
<p><b>Dual:</b> +1 to favored enemy bonuses</p>
</div>


* Dual: +1 real caster level (extra spells, extra damage, duration, spell penetration, resistance vs dispel)
== Rogue ==


Weapon Master:
<div class="sf-content-panel"><p><b>Single:</b> +3d6 sneak attack damage</p>
<p><b>Dual:</b> +1d6 sneak attack damage</p>
</div>


* Dual: +1 AB
== Weapon Master ==
 
<div class="sf-content-panel"><p><b>Dual:</b> +1 AB</p>
</div>
<div class="sf-footerlinks">[[Main Page|Return to Main Page]] · [[Class Changes]] · [[Feat Changes]] · [[Spell Changes]] · [[Racial Changes]]</div>
</div>

Latest revision as of 21:14, 28 October 2026

Character mechanics · Level 40 reference
Class Bonuses

Level 40 bonuses for single- and dual-class characters.

Those bonuses only apply to level 40 characters that are built with 1 (single) or 2 (dual) classes.

Choose your class

All classes that can cast spells

Single: +3 DC to all spells

Dual: +1 DC to all spells

Arcane Archer

Dual: +1 to enchant arrow feat

Barbarian

Single: +1 damage reduction, +2 (simulated) strength when raging

Dual: +1 damage reduction

Bard

Single: +1 to all skills, AC, damage and saves to bard song and curse song

Dual: +1 to skill to bard song and curse song

Cleric

Single: can heal/harm up to 60% of the damaged hit points (instead of 50%), up to 300 hp (instead of 250 hp)

Dual: can heal/harm up to 60% of the damaged hit points (insted of 50%)

Dwarven Defender

Dual: +2 damage reduction

Fighter

Single: +6 damage with specialized weapon/s

Dual: +2 damage with specialized weapon/s

Monk

Single: +1% movement speed bonus every 5 monk levels, the base unarmed damage is 2d12 when medium sized and 3d6 when small sized

Dual: +1 movement speed bonus every 5 monk levels

Paladin

Single: +15 dispel DC (25) to weapons with Holy Avenger

Dual: +5 dispel DC (15) to weapons with Holy Avenger

Pale Master

Dual: +1 real caster level (extra spells, extra damage, duration, spell penetration, resistance vs dispel)

Ranger

Single: +3 to favored enemy bonuses

Dual: +1 to favored enemy bonuses

Rogue

Single: +3d6 sneak attack damage

Dual: +1d6 sneak attack damage

Weapon Master

Dual: +1 AB