Feat Changes: Difference between revisions

From Sinfar
(Updated Feat Changes with brighter body text and fixed column/list alignment.)
(Fix Feat Changes column alignment and apply bright body text standard.)
 
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<table style="width:100%; table-layout:fixed; border-collapse:separate; border-spacing:8px; color:#f4efe6;">
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<td style="vertical-align:top; background:#21171a; border:1px solid #6f5730; color:#f4efe6; padding:9px 10px;">'''[[#Animal_Companions_and_Familiars|Companions / Familiars]]'''</td>
<td style="padding:0 4px 8px 0;"><div style="background:#21171a; border:1px solid #6f5730; color:#f4efe6; padding:9px 10px;">'''[[#Animal_Companions_and_Familiars|Companions / Familiars]]'''</div></td>
<td style="vertical-align:top; background:#21171a; border:1px solid #6f5730; color:#f4efe6; padding:9px 10px;">'''[[#Devastating_Critical|Devastating Critical]]'''</td>
<td style="padding:0 4px 8px 4px;"><div style="background:#21171a; border:1px solid #6f5730; color:#f4efe6; padding:9px 10px;">'''[[#Devastating_Critical|Devastating Critical]]'''</div></td>
<td style="vertical-align:top; background:#21171a; border:1px solid #6f5730; color:#f4efe6; padding:9px 10px;">'''[[#Disarm_Improved_Disarm|Disarm]]'''</td>
<td style="padding:0 4px 8px 4px;"><div style="background:#21171a; border:1px solid #6f5730; color:#f4efe6; padding:9px 10px;">'''[[#Disarm_Improved_Disarm|Disarm]]'''</div></td>
<td style="vertical-align:top; background:#21171a; border:1px solid #6f5730; color:#f4efe6; padding:9px 10px;">'''[[#Divine_Shield|Divine Shield]]'''</td>
<td style="padding:0 4px 8px 4px;"><div style="background:#21171a; border:1px solid #6f5730; color:#f4efe6; padding:9px 10px;">'''[[#Divine_Shield|Divine Shield]]'''</div></td>
<td style="vertical-align:top; background:#21171a; border:1px solid #6f5730; color:#f4efe6; padding:9px 10px;">'''[[#Divine_Shield_and_Divine_Might|Divine Might]]'''</td>
<td style="padding:0 0 8px 4px;"><div style="background:#21171a; border:1px solid #6f5730; color:#f4efe6; padding:9px 10px;">'''[[#Divine_Shield_and_Divine_Might|Divine Might]]'''</div></td>
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<td style="vertical-align:top; background:#181214; border:1px solid #6f5730; color:#f4efe6; padding:9px 10px;">'''[[#Divine_Grace_and_Dark_Blessing|Grace / Blessing]]'''</td>
<td style="padding:0 4px 8px 0;"><div style="background:#181214; border:1px solid #6f5730; color:#f4efe6; padding:9px 10px;">'''[[#Divine_Grace_and_Dark_Blessing|Grace / Blessing]]'''</div></td>
<td style="vertical-align:top; background:#181214; border:1px solid #6f5730; color:#f4efe6; padding:9px 10px;">'''[[#Dragon_Forms|Dragon Forms]]'''</td>
<td style="padding:0 4px 8px 4px;"><div style="background:#181214; border:1px solid #6f5730; color:#f4efe6; padding:9px 10px;">'''[[#Dragon_Forms|Dragon Forms]]'''</div></td>
<td style="vertical-align:top; background:#181214; border:1px solid #6f5730; color:#f4efe6; padding:9px 10px;">'''[[#Evasion_Improved_Evasion|Evasion]]'''</td>
<td style="padding:0 4px 8px 4px;"><div style="background:#181214; border:1px solid #6f5730; color:#f4efe6; padding:9px 10px;">'''[[#Evasion_Improved_Evasion|Evasion]]'''</div></td>
<td style="vertical-align:top; background:#181214; border:1px solid #6f5730; color:#f4efe6; padding:9px 10px;">'''[[#Spell_Focus_Feats|Spell Focus]]'''</td>
<td style="padding:0 4px 8px 4px;"><div style="background:#181214; border:1px solid #6f5730; color:#f4efe6; padding:9px 10px;">'''[[#Spell_Focus_Feats|Spell Focus]]'''</div></td>
<td style="vertical-align:top; background:#181214; border:1px solid #6f5730; color:#f4efe6; padding:9px 10px;">'''[[#Tumble|Tumble]]'''</td>
<td style="padding:0 0 8px 4px;"><div style="background:#181214; border:1px solid #6f5730; color:#f4efe6; padding:9px 10px;">'''[[#Tumble|Tumble]]'''</div></td>
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<td colspan="5" style="vertical-align:top; background:#21171a; border:1px solid #6f5730; color:#f4efe6; padding:9px 10px; text-align:center;">'''[[#Polymorph_spells_and_feats|Polymorph (spells and feats)]]'''</td>
<td colspan="5" style="padding:0;"><div style="background:#21171a; border:1px solid #6f5730; color:#f4efe6; padding:9px 10px; text-align:center;">'''[[#Polymorph_spells_and_feats|Polymorph (spells and feats)]]'''</div></td>
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<table style="width:100%; table-layout:fixed; border-collapse:separate; border-spacing:8px; color:#f4efe6;">
<table style="width:100%; table-layout:fixed; border-collapse:collapse; color:#f4efe6; margin-bottom:8px;">
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<td style="vertical-align:top; background:#111a12; border:1px solid #446b35; color:#f4efe6; padding:10px 12px;">
<td style="vertical-align:top; padding:0 4px 0 0;">
<div style="background:#111a12; border:1px solid #446b35; color:#f4efe6; padding:10px 12px; min-height:116px;">
<div style="font-family:Georgia,serif; font-size:18px; color:#f0d28a; margin-bottom:6px;">At every 2 caster levels</div>
<div style="font-family:Georgia,serif; font-size:18px; color:#f0d28a; margin-bottom:6px;">At every 2 caster levels</div>
<ul style="margin:0; padding-left:20px;">
<ul style="margin:0; padding-left:20px;">
<li>Armour Class +1 per 2 CL</li>
<li>Armour Class +1 per 2 CL</li>
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<td style="vertical-align:top; background:#111a12; border:1px solid #446b35; color:#f4efe6; padding:10px 12px;">
<td style="vertical-align:top; padding:0 0 0 4px;">
<div style="background:#111a12; border:1px solid #446b35; color:#f4efe6; padding:10px 12px; min-height:116px;">
<div style="font-family:Georgia,serif; font-size:18px; color:#f0d28a; margin-bottom:6px;">At every 5 caster levels</div>
<div style="font-family:Georgia,serif; font-size:18px; color:#f0d28a; margin-bottom:6px;">At every 5 caster levels</div>
<ul style="margin:0; padding-left:20px;">
<ul style="margin:0; padding-left:20px;">
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<li>Universal Saving Throw Bonus +1 / 5 CL</li>
<li>Universal Saving Throw Bonus +1 / 5 CL</li>
</ul>
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<th style="background:#183618; color:#d8b46a; padding:7px 8px; border-bottom:1px solid #446b35;">Resistance</th>
<th style="background:#183618; color:#d8b46a; padding:7px 8px; border-bottom:1px solid #446b35;">Resistance</th>
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<tr><td style="padding:7px 8px; color:#f0d28a;">1st – 10th CL</td><td style="padding:7px 8px; color:#9fe6bd;">5/-</td></tr>
<tr><td style="padding:7px 8px; color:#f0d28a;">1st – 10th CL</td><td style="padding:7px 8px; color:#9fe6bd; text-align:center;">5/-</td></tr>
<tr><td style="padding:7px 8px; color:#f0d28a;">11th – 20th CL</td><td style="padding:7px 8px; color:#9fe6bd;">10/-</td></tr>
<tr><td style="padding:7px 8px; color:#f0d28a;">11th – 20th CL</td><td style="padding:7px 8px; color:#9fe6bd; text-align:center;">10/-</td></tr>
<tr><td style="padding:7px 8px; color:#f0d28a;">21st – 34th CL</td><td style="padding:7px 8px; color:#9fe6bd;">15/-</td></tr>
<tr><td style="padding:7px 8px; color:#f0d28a;">21st – 34th CL</td><td style="padding:7px 8px; color:#9fe6bd; text-align:center;">15/-</td></tr>
<tr><td style="padding:7px 8px; color:#f0d28a;">35th and above</td><td style="padding:7px 8px; color:#9fe6bd;">20/-</td></tr>
<tr><td style="padding:7px 8px; color:#f0d28a;">35th and above</td><td style="padding:7px 8px; color:#9fe6bd; text-align:center;">20/-</td></tr>
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Latest revision as of 21:36, 29 June 2026


FEAT CHANGES

Base feat changes, companion scaling, focus feat bonuses, polymorph rules, and related mechanical adjustments.

The following list contains the changes made to base feats in the server in the effort to give players a more fair and balanced experience. In addition to these changes, a list of custom weapons are also added. These do not have feats for Weapon Focus etc., but use existing feats allowing for multiple weapons to fall within a limited category. For more information, check the page on Custom Weapons.

Quick Index

Animal Companions and Familiars

Animal companions and familiars will ALL receive the following, based on their cumulative level.

At every 2 caster levels
  • Armour Class +1 per 2 CL
At every 5 caster levels
  • Attack Bonus +2 per 5 CL
  • Claw Enhancement +1 / 5 CL (to a maximum of +6)
  • Regeneration +1 / 5 CL (capped at +5)
  • Universal Saving Throw Bonus +1 / 5 CL
Resistance to bludgeoning, piercing and slashing damage per CL
Caster Level Resistance
1st – 10th CL5/-
11th – 20th CL10/-
21st – 34th CL15/-
35th and above20/-

Devastating Critical

It doubles the critical hit damage on a failed fortitude save.

Disarm/Improved Disarm

Disarm/Improved Disarm have been changed to give only +1 AB per weapon size difference.

Divine Shield

Instead of granting +1 AC per Charisma Modifier, it gives +2 AC per 3 Charisma Modifier.

Divine Shield & Divine Might

The duration is 1 turn (10 rounds), no matter the charisma modifier.

Divine Grace & Dark Blessing

The saving throw bonus is capped at 1 + 1 / 4 (Blackguard/Paladin + Champion of Torm) levels.

Dragon Forms

The abilities have been lowered by 2:

  • 46 Strength
  • 30 Constitution
  • 34 Dexterity

Evasion/Improved Evasion

Do not work while wearing a medium or heavy armor.

Spell Focus Feats

In addition to the extra DC bonus, they grant the following:

Feat Bonus
Spell Focus Conjuration. Duration of round-based summons, such as Greater Planar Ally or Black Blade of Disaster = doubled(x2).
Greater Spell Focus Conjuration. Duration of round-based summons, such as Greater Planar Ally or Black Blade of Disaster = tripled(x3).
Epic Spell Focus Conjuration. Duration of round-based summons, such as Greater Planar Ally or Black Blade of Disaster = quadrupled(x4).

Tumble

A character gets 1 free AC starting at level 2 and 1 AC every 10 levels after. The +1 AC/5 ranks is changed to 1/10 ranks.

Polymorph (spells and feats)

  • You keep all your items while polymorphed, except your weapon or your shield, if the shape can't hold them.
  • Monks can't use their abilities (speed, AC and attacks) while polymorphed.
  • The HP bonus has been removed from all shapes.
  • The AC bonus has been removed from all shapes.
  • The original shape weapon, including the claws, are merged with your weapon, including your gloves.
  • Throwing weapons are currently not usable while polymorphed.