Racial Changes: Difference between revisions

From Sinfar
(→‎Aquatic Subraces: added Nixie subrace)
(updated to new dormat)
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Certain subraces allow ingame mechanic changes, you can set your subrace in the player menu, under Settings, Player List Status, Change my subrace.
__NOTOC__


== Aquatic Subraces ==
<div style="
  background: linear-gradient(180deg, #0b090a 0%, #181214 45%, #0b090a 100%);
  border: 1px solid #6f5730;
  color: #e8dcc8;
  padding: 26px;
  box-shadow: 0 0 28px rgba(0,0,0,0.45);
">


When underwater, the following subraces are immune to underwater effects, such as drowning and movement decreases:
<!-- HERO -->
<div style="
  text-align: center;
  padding: 34px 20px;
  border: 1px solid #8b6b3a;
  background:
    radial-gradient(circle at center, rgba(143,36,50,0.35), rgba(11,9,10,0.18) 62%),
    linear-gradient(180deg, rgba(255,255,255,0.04), rgba(0,0,0,0.12));
">


* Aquatic Elf
<div style="
* Lizardfolk
  font-family: Georgia, serif;
* Marid
  font-size: 44px;
* Merfolk
  letter-spacing: 4px;
* Mermaid
  color: #d8b46a;
* Merman
  text-shadow: 0 0 12px rgba(143,36,50,0.65);
* Morkoth
">
* Nereid
RACIAL CHANGES
* Nixie
</div>
* Sahuagin
* Sea Elf
* Siren
* Triton
* Water Genasi


== Undead Subraces ==
<div style="
  margin-top: 10px;
  font-size: 17px;
  letter-spacing: 1px;
  color: #c9bda9;
">
Customize your character with subrace-specific mechanics.
</div>


The following subrces reverse the effect of heal/harm and cure/inflict spells when set to hostile, and are healed by Negative Energy Burst's Area of Effect when in party (or by self):
</div>


* Undead
 
* Ghast
<!-- INTRO -->
* Ghost
<div style="
* Ghoul
  margin-top: 26px;
* Lich
  padding: 20px 24px;
* Mummy
  background: #181214;
* Skeleton
  border-left: 4px solid #8f2432;
* Vampire
  border-top: 1px solid #6f5730;
* Wight
  border-bottom: 1px solid #6f5730;
* Wraith
  line-height: 1.65;
* Zombie
">
 
<div style="
  font-family: Georgia, serif;
  font-size: 26px;
  color: #d8b46a;
  margin-bottom: 8px;
">
Subrace Mechanics
</div>
 
Certain subraces allow in-game mechanic changes to enhance roleplaying and gameplay. You can set your subrace in the player menu under '''Settings → Player List Status → Change my subrace'''.
 
</div>
 
 
<!-- AQUATIC -->
<div style="
  margin-top: 30px;
  font-family: Georgia, serif;
  font-size: 24px;
  color: #d8b46a;
  border-bottom: 1px solid #6f5730;
  padding-bottom: 6px;
">
Aquatic Subraces
</div>
 
<div style="
  margin-top: 14px;
  padding: 20px 24px;
  background:#181214;
  border:1px solid #6f5730;
  line-height:1.65;
">
 
When underwater, the following subraces are '''immune to underwater effects''', such as drowning and movement decreases:
 
<div style="
  margin-top: 12px;
  padding: 12px 16px;
  background: #21171a;
  border: 1px solid #6f5730;
">
Aquatic Elf · Lizardfolk · Marid · Merfolk · Mermaid · Merman · Morkoth · Nereid · Nixie · Sahuagin · Sea Elf · Siren · Triton · Water Genasi
</div>
 
</div>
 
 
<!-- UNDEAD -->
<div style="
  margin-top: 30px;
  font-family: Georgia, serif;
  font-size: 24px;
  color: #d8b46a;
  border-bottom: 1px solid #6f5730;
  padding-bottom: 6px;
">
Undead Subraces
</div>
 
<div style="
  margin-top: 14px;
  padding: 20px 24px;
  background:#181214;
  border:1px solid #6f5730;
  line-height:1.65;
">
 
The following subraces '''reverse the effect of heal/harm and cure/inflict spells''' when set to hostile, and are '''healed by Negative Energy Burst's Area of Effect''' when in party (or by self):
 
<div style="
  margin-top: 12px;
  padding: 12px 16px;
  background: #21171a;
  border: 1px solid #6f5730;
">
Undead · Ghast · Ghost · Ghoul · Lich · Mummy · Skeleton · Vampire · Wight · Wraith · Zombie
</div>
 
</div>
 
 
<!-- FOOTER NAV -->
<div style="
  margin-top: 28px;
  padding: 16px 20px;
  text-align: center;
  background:#120d10;
  border-top:1px solid #6f5730;
  color:#b7a995;
  font-size:14px;
">
[[Main Page|Return to Main Page]] · [[Rules|Rules]] · [[OOC vs IC|OOC vs IC]]
</div>
 
</div>

Revision as of 02:53, 22 June 2026


RACIAL CHANGES

Customize your character with subrace-specific mechanics.


Subrace Mechanics

Certain subraces allow in-game mechanic changes to enhance roleplaying and gameplay. You can set your subrace in the player menu under Settings → Player List Status → Change my subrace.


Aquatic Subraces

When underwater, the following subraces are immune to underwater effects, such as drowning and movement decreases:

Aquatic Elf · Lizardfolk · Marid · Merfolk · Mermaid · Merman · Morkoth · Nereid · Nixie · Sahuagin · Sea Elf · Siren · Triton · Water Genasi


Undead Subraces

The following subraces reverse the effect of heal/harm and cure/inflict spells when set to hostile, and are healed by Negative Energy Burst's Area of Effect when in party (or by self):

Undead · Ghast · Ghost · Ghoul · Lich · Mummy · Skeleton · Vampire · Wight · Wraith · Zombie