Racial Changes: Difference between revisions

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Certain subraces allow in-game mechanic changes to enhance roleplaying and gameplay. You can set your subrace in the player menu under '''Settings → Player List Status → Change my subrace'''.
Certain subraces allow in-game mechanic changes to enhance roleplaying and gameplay. You can set your subrace in the player menu under '''Settings → Player List Status → Change my subrace'''.
(Sinfar's subraces do not grant bonuses to abilities, skills, feats, or give any racial spell-like powers)


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Aquatic Subraces
Aquatic Subraces (Outer Isles only)
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Undead Subraces
Undead Subraces (All Sinfar Servers)
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Latest revision as of 09:35, 25 June 2026


RACIAL CHANGES

Customize your character with subrace-specific mechanics.


Subrace Mechanics

Certain subraces allow in-game mechanic changes to enhance roleplaying and gameplay. You can set your subrace in the player menu under Settings → Player List Status → Change my subrace.

(Sinfar's subraces do not grant bonuses to abilities, skills, feats, or give any racial spell-like powers)


Aquatic Subraces (Outer Isles only)

When underwater, the following subraces are immune to underwater effects, such as drowning and movement decreases:

Aquatic Elf · Lizardfolk · Marid · Merfolk · Mermaid · Merman · Morkoth · Nereid · Nixie · Sahuagin · Sea Elf · Siren · Triton · Water Genasi


Undead Subraces (All Sinfar Servers)

The following subraces reverse the effect of heal/harm and cure/inflict spells when set to hostile, and are healed by Negative Energy Burst's Area of Effect when in party (or by self):

Undead · Ghast · Ghost · Ghoul · Lich · Mummy · Skeleton · Vampire · Wight · Wraith · Zombie