ItsABadger (talk | contribs) |
TorturedCats (talk | contribs) (Apply approved Class Changes design: native headings, topic navigation and responsive command tables; preserve commands and guidance.) |
||
| (One intermediate revision by the same user not shown) | |||
| Line 1: | Line 1: | ||
Chat commands are | <div class="sf-page sf-article-page sf-guidance-family sf-resource-page"> | ||
<div class="sf-family-path">[[Main Page|Main Page]] · [[Player Guidance Directory]]</div> | |||
<div class="sf-hero"><div class="sf-eyebrow">Player resources · Command reference</div> | |||
<div class="sf-title">Chat Commands</div> | |||
<p>Shortcut commands for dice rolls, teleport tools, player utilities, menus, emotes, and pets.</p> | |||
</div> | |||
<p>Chat commands are shortcuts for some of Sinfar’s many tools. Most commands are not the only way to access a feature; many can also be reached through menus or system pages.</p> | |||
== | == Find a command == | ||
<div class="sf-task-index">[[#How_to_Use_Chat_Commands|How to use commands]] [[#Dice_Rolls|Dice Rolls]] [[#Teleport_Tools|Teleport Tools]] [[#Player_Tools|Player Tools]] [[#Menus_and_Appearance|Menus & Appearance]] [[#Pets|Pets]]</div> | |||
== How to Use Chat Commands == | |||
<div class="sf-choice-grid"> | |||
<div class="sf-content-panel"> | |||
<p>To use a chat command, make your character speak the command in chat. Chat commands usually begin with an exclamation point:</p> | |||
<code class="sf-code">!COMMAND</code> | |||
<p>The full command format is:</p> | |||
<code class="sf-code">!<COMMAND NAME>[:PARAM[ PARAM2]...][,COMMAND2]...</code> | |||
<p>This syntax may look strange, but it is similar to command-line argument formats.</p> | |||
</div> | |||
<div class="sf-content-panel"> | |||
=== Syntax Rules === | |||
= | # Command names are not case-sensitive. | ||
# Spaces are ignored in the command name, but not in parameters. | |||
# A colon <code>:</code> ends the command name and begins parameters. | |||
# A comma <code>,</code> ends a command and begins another command, if chaining is allowed. | |||
# Multiple parameters are separated by spaces. | |||
# Some commands cannot be chained. | |||
</div> | |||
</div> | |||
<div class="sf-content-panel"> | |||
=== Examples === | |||
<div class="sf-code">!D2<br> | |||
!d2<br> | |||
!d 2 : 3<br> | |||
!MYCOMMAND:yes no my_name, ANOTHER COMMAND: this command takes everything that remains as parameter</div> | |||
</div> | |||
== Dice Rolls == | |||
<p class="sf-reference-note">Dice, ability checks, and saving throws.</p> | |||
<div class="sf-choice-grid"> | |||
<div class="sf-content-panel"> | |||
=== Basic Dice === | |||
<table class="sf-reference-table sf-table"> | |||
<tr class="sf-table-head"><th scope="col">Command</th><th scope="col">Effect</th></tr> | |||
<tr><th scope="row"><code>!D2</code></th><td>Rolls a d2.</td></tr> | |||
<tr><th scope="row"><code>!D4</code></th><td>Rolls a d4.</td></tr> | |||
<tr><th scope="row"><code>!D6</code></th><td>Rolls a d6.</td></tr> | |||
<tr><th scope="row"><code>!D8</code></th><td>Rolls a d8.</td></tr> | |||
<tr><th scope="row"><code>!D10</code></th><td>Rolls a d10.</td></tr> | |||
<tr><th scope="row"><code>!D12</code></th><td>Rolls a d12.</td></tr> | |||
<tr><th scope="row"><code>!D20</code></th><td>Rolls a d20.</td></tr> | |||
<tr><th scope="row"><code>!D100</code></th><td>Rolls a d100 / percentage die.</td></tr> | |||
</table> | |||
</div> | |||
<div class="sf-content-panel"> | |||
=== Ability Checks === | |||
<table class="sf-reference-table sf-table"> | |||
<tr class="sf-table-head"><th scope="col">Command</th><th scope="col">Effect</th></tr> | |||
<tr><th scope="row"><code>!ROLLSTR</code></th><td>Strength check.</td></tr> | |||
<tr><th scope="row"><code>!ROLLDEX</code></th><td>Dexterity check.</td></tr> | |||
<tr><th scope="row"><code>!ROLLCON</code></th><td>Constitution check.</td></tr> | |||
<tr><th scope="row"><code>!ROLLINT</code></th><td>Intelligence check.</td></tr> | |||
<tr><th scope="row"><code>!ROLLWIS</code></th><td>Wisdom check.</td></tr> | |||
<tr><th scope="row"><code>!ROLLCHA</code></th><td>Charisma check.</td></tr> | |||
</table> | |||
</div> | |||
<div class="sf-content-panel"> | |||
=== Saving Throws === | |||
<table class="sf-reference-table sf-table"> | |||
<tr class="sf-table-head"><th scope="col">Command</th><th scope="col">Effect</th></tr> | |||
<tr><th scope="row"><code>!ROLLFORT</code></th><td>Fortitude save.</td></tr> | |||
<tr><th scope="row"><code>!ROLLREFLEX</code></th><td>Reflex save.</td></tr> | |||
<tr><th scope="row"><code>!ROLLWILL</code></th><td>Will save.</td></tr> | |||
</table> | |||
</div> | |||
</div> | |||
<div class="sf-note">Multiple dice can be rolled with <code>!D#:X</code>, where <code>#</code> is the die type and <code>X</code> is the number of dice.</div> | |||
== Teleport Tools == | == Teleport Tools == | ||
== PC General Tools == | <p class="sf-reference-note">OOC/IC room travel and stuck recovery.</p> | ||
<table class="sf-reference-table sf-compact-map sf-table"> | |||
<tr class="sf-table-head"><th scope="col">Command</th><th scope="col">Effect</th></tr> | |||
<tr><th scope="row"><code>!OOC</code> / <code>!IC</code></th><td>Instantly teleport to and from the OOC room.</td></tr> | |||
<tr><th scope="row"><code>!STUCK</code></th><td>Moves you if you are stuck.</td></tr> | |||
</table> | |||
== PC General Tools <span id="Player_Tools"></span> == | |||
<p class="sf-reference-note">Saving, location, party, unbuff, and visibility tools.</p> | |||
<table class="sf-reference-table sf-compact-map sf-table"> | |||
<tr class="sf-table-head"><th scope="col">Command</th><th scope="col">Effect</th></tr> | |||
<tr><th scope="row"><code>!UNBUFF</code></th><td>Removes all your spell effects.</td></tr> | |||
<tr><th scope="row"><code>!SAVE</code></th><td>Saves your character on the server.</td></tr> | |||
<tr><th scope="row"><code>!WHERE AM I</code></th><td>Shows your area and location.</td></tr> | |||
<tr><th scope="row"><code>!LISTPLAYERS</code></th><td>Shows a list of all players and their locations.</td></tr> | |||
<tr><th scope="row"><code>!LIKE ALL</code></th><td>Like everyone.</td></tr> | |||
<tr><th scope="row"><code>!DISLIKE ALL</code></th><td>Dislike everyone.</td></tr> | |||
<tr><th scope="row"><code>!WHOSPY</code></th><td>Lists players who can hear you speak.</td></tr> | |||
<tr><th scope="row"><code>!FIXPARTY</code> / <code>!RELOG</code></th><td>Fixes your party or relogs automatically.</td></tr> | |||
</table> | |||
== | == Menus & Appearance <span id="Menus_and_Appearance"></span> == | ||
<p class="sf-reference-note">Helmet, AFK, wings, strip, voice, and emote menus.</p> | |||
<div class="sf-menu-grid"> | |||
<div class="sf-menu-entry"> | |||
=== Appearance === | |||
== | <code>!HIDE HELM</code><br> | ||
<code>!SHOW HELM</code><br> | |||
<code>!SHOW WINGS</code> | |||
</div> | |||
<div class="sf-menu-entry"> | |||
=== Status === | |||
== | <p><code>!AFK</code></p> | ||
<p>Makes you appear AFK.</p> | |||
</div> | |||
<div class="sf-menu-entry"> | |||
=== Equipment Menu === | |||
== Emotes == | <p><code>!M BACKEQUIP</code></p> | ||
<p>Opens the back equipment conversation.</p> | |||
</div> | |||
<div class="sf-menu-entry"> | |||
=== Strip Menu === | |||
<p><code>!M STRIP</code></p> | |||
<p>Opens the strip menu conversation.</p> | |||
</div> | |||
<div class="sf-menu-entry"> | |||
=== Voice Chats === | |||
<p><code>!M VOICECHATS</code></p> | |||
<p>Opens the voice chat menu.</p> | |||
</div> | |||
<div class="sf-menu-entry"> | |||
=== Emotes === | |||
<p><code>!M EMOTES</code></p> | |||
<p>Opens the emote menu.</p> | |||
</div> | |||
</div> | |||
<div class="sf-note"><b>Note:</b> Menu commands are usually shortcuts into existing tool conversations. If a command does not do what you expect, check the related in-game menu first.</div> | |||
== Pets == | == Pets == | ||
;/ | |||
;/ | <p>Use pet chat commands to make a pet speak.</p> | ||
<table class="sf-reference-table sf-compact-map sf-table"> | |||
<tr class="sf-table-head"><th scope="col">Command</th><th scope="col">Effect</th></tr> | |||
<tr><th scope="row"><code>/pet <message></code></th><td>Makes your pet say the message.</td></tr> | |||
<tr><th scope="row"><code>/pet <name> <message></code></th><td>Makes the pet with <code><name></code> in its name say the message.</td></tr> | |||
</table> | |||
<div class="sf-note">The pet name parameter must not contain spaces. It only needs to match one word from the pet’s name. For example, if you have pets named <code>My Good Dog</code> and <code>My Good Cat</code>, then <code>/pet Dog "Woof!"</code> makes the dog speak.</div> | |||
<div class="sf-footerlinks">[[Main Page|Return to Main Page]] · [[Character Customisation]] · [[Custom Emotes]] · [[Chat Channels]]</div> | |||
</div> | |||
[[Category:Player Tools]] | [[Category:Player Tools]] | ||
Latest revision as of 03:47, 29 October 2026
Shortcut commands for dice rolls, teleport tools, player utilities, menus, emotes, and pets.
Chat commands are shortcuts for some of Sinfar’s many tools. Most commands are not the only way to access a feature; many can also be reached through menus or system pages.
Find a command
How to Use Chat Commands
To use a chat command, make your character speak the command in chat. Chat commands usually begin with an exclamation point:
!COMMAND
The full command format is:
!<COMMAND NAME>[:PARAM[ PARAM2]...][,COMMAND2]...
This syntax may look strange, but it is similar to command-line argument formats.
Syntax Rules
- Command names are not case-sensitive.
- Spaces are ignored in the command name, but not in parameters.
- A colon
:ends the command name and begins parameters. - A comma
,ends a command and begins another command, if chaining is allowed. - Multiple parameters are separated by spaces.
- Some commands cannot be chained.
Examples
!d2
!d 2 : 3
Dice Rolls
Dice, ability checks, and saving throws.
Basic Dice
| Command | Effect |
|---|---|
!D2 | Rolls a d2. |
!D4 | Rolls a d4. |
!D6 | Rolls a d6. |
!D8 | Rolls a d8. |
!D10 | Rolls a d10. |
!D12 | Rolls a d12. |
!D20 | Rolls a d20. |
!D100 | Rolls a d100 / percentage die. |
Ability Checks
| Command | Effect |
|---|---|
!ROLLSTR | Strength check. |
!ROLLDEX | Dexterity check. |
!ROLLCON | Constitution check. |
!ROLLINT | Intelligence check. |
!ROLLWIS | Wisdom check. |
!ROLLCHA | Charisma check. |
Saving Throws
| Command | Effect |
|---|---|
!ROLLFORT | Fortitude save. |
!ROLLREFLEX | Reflex save. |
!ROLLWILL | Will save. |
!D#:X, where # is the die type and X is the number of dice.Teleport Tools
OOC/IC room travel and stuck recovery.
| Command | Effect |
|---|---|
!OOC / !IC | Instantly teleport to and from the OOC room. |
!STUCK | Moves you if you are stuck. |
PC General Tools
Saving, location, party, unbuff, and visibility tools.
| Command | Effect |
|---|---|
!UNBUFF | Removes all your spell effects. |
!SAVE | Saves your character on the server. |
!WHERE AM I | Shows your area and location. |
!LISTPLAYERS | Shows a list of all players and their locations. |
!LIKE ALL | Like everyone. |
!DISLIKE ALL | Dislike everyone. |
!WHOSPY | Lists players who can hear you speak. |
!FIXPARTY / !RELOG | Fixes your party or relogs automatically. |
Menus & Appearance
Helmet, AFK, wings, strip, voice, and emote menus.
Pets
Use pet chat commands to make a pet speak.
| Command | Effect |
|---|---|
/pet <message> | Makes your pet say the message. |
/pet <name> <message> | Makes the pet with <name> in its name say the message. |
My Good Dog and My Good Cat, then /pet Dog "Woof!" makes the dog speak.