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<div class="sf-family-path">[[Main Page|Main Page]] · [[Player Guidance Directory]]</div> | |||
<div | <div class="sf-hero"><div class="sf-eyebrow">Character mechanics · Subrace reference</div> | ||
<div class="sf-title">Racial Changes</div> | |||
<p>Customize your character with subrace-specific mechanics.</p> | |||
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Customize your character with subrace-specific mechanics. | |||
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<div class="sf-task-index">[[#Subrace_Mechanics|Subrace mechanics]] [[#Aquatic_Subraces_(Outer_Isles_only)|Aquatic · Outer Isles]] [[#Undead_Subraces_(All_Sinfar_Servers)|Undead · All servers]]</div> | |||
== Subrace Mechanics == | |||
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Certain subraces allow in-game mechanic changes to enhance roleplaying and gameplay. You can set your subrace in the player menu under '''Settings → Player List Status → Change my subrace'''. | Certain subraces allow in-game mechanic changes to enhance roleplaying and gameplay. You can set your subrace in the player menu under '''Settings → Player List Status → Change my subrace'''. | ||
(Sinfar's subraces do not grant bonuses to abilities, skills, feats, or give any racial spell-like powers) | |||
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== Aquatic Subraces (Outer Isles only) == | |||
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When underwater, the following subraces are '''immune to underwater effects''', such as drowning and movement decreases: | When underwater, the following subraces are '''immune to underwater effects''', such as drowning and movement decreases: | ||
< | <p><b>Subraces: </b> | ||
Aquatic Elf · Lizardfolk · Marid · Merfolk · Mermaid · Merman · Morkoth · Nereid · Nixie · Sahuagin · Sea Elf · Siren · Triton · Water Genasi | Aquatic Elf · Lizardfolk · Marid · Merfolk · Mermaid · Merman · Morkoth · Nereid · Nixie · Sahuagin · Sea Elf · Siren · Triton · Water Genasi | ||
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== Undead Subraces (All Sinfar Servers) == | |||
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The following subraces '''reverse the effect of heal/harm and cure/inflict spells''' when set to hostile, and are '''healed by Negative Energy Burst's Area of Effect''' when in party (or by self): | The following subraces '''reverse the effect of heal/harm and cure/inflict spells''' when set to hostile, and are '''healed by Negative Energy Burst's Area of Effect''' when in party (or by self): | ||
< | <p><b>Subraces: </b> | ||
Undead · Ghast · Ghost · Ghoul · Lich · Mummy · Skeleton · Vampire · Wight · Wraith · Zombie | Undead · Ghast · Ghost · Ghoul · Lich · Mummy · Skeleton · Vampire · Wight · Wraith · Zombie | ||
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[[Main Page|Return to Main Page]] · [[Rules|Rules]] · [[OOC vs IC|OOC vs IC]] | [[Main Page|Return to Main Page]] · [[Rules|Rules]] · [[OOC vs IC|OOC vs IC]] | ||
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Latest revision as of 21:15, 28 October 2026
Customize your character with subrace-specific mechanics.
Subrace Mechanics
Certain subraces allow in-game mechanic changes to enhance roleplaying and gameplay. You can set your subrace in the player menu under Settings → Player List Status → Change my subrace.
(Sinfar's subraces do not grant bonuses to abilities, skills, feats, or give any racial spell-like powers)
Aquatic Subraces (Outer Isles only)
When underwater, the following subraces are immune to underwater effects, such as drowning and movement decreases:
Subraces: Aquatic Elf · Lizardfolk · Marid · Merfolk · Mermaid · Merman · Morkoth · Nereid · Nixie · Sahuagin · Sea Elf · Siren · Triton · Water Genasi
Undead Subraces (All Sinfar Servers)
The following subraces reverse the effect of heal/harm and cure/inflict spells when set to hostile, and are healed by Negative Energy Burst's Area of Effect when in party (or by self):
Subraces: Undead · Ghast · Ghost · Ghoul · Lich · Mummy · Skeleton · Vampire · Wight · Wraith · Zombie