Racial Changes: Difference between revisions

From Sinfar
(updated to new dormat)
(Apply approved Class Changes design family; add native subrace headings and responsive topic navigation; preserve rules and server limits.)
 
(3 intermediate revisions by one other user not shown)
Line 1: Line 1:
__NOTOC__
<div class="sf-page sf-article-page sf-guidance-family sf-resource-page">
 
<div class="sf-family-path">[[Main Page|Main Page]] · [[Player Guidance Directory]]</div>
<div style="
<div class="sf-hero"><div class="sf-eyebrow">Character mechanics · Subrace reference</div>
  background: linear-gradient(180deg, #0b090a 0%, #181214 45%, #0b090a 100%);
<div class="sf-title">Racial Changes</div>
  border: 1px solid #6f5730;
<p>Customize your character with subrace-specific mechanics.</p>
  color: #e8dcc8;
  padding: 26px;
  box-shadow: 0 0 28px rgba(0,0,0,0.45);
">
 
<!-- HERO -->
<div style="
  text-align: center;
  padding: 34px 20px;
  border: 1px solid #8b6b3a;
  background:
    radial-gradient(circle at center, rgba(143,36,50,0.35), rgba(11,9,10,0.18) 62%),
    linear-gradient(180deg, rgba(255,255,255,0.04), rgba(0,0,0,0.12));
">
 
<div style="
  font-family: Georgia, serif;
  font-size: 44px;
  letter-spacing: 4px;
  color: #d8b46a;
  text-shadow: 0 0 12px rgba(143,36,50,0.65);
">
RACIAL CHANGES
</div>
 
<div style="
  margin-top: 10px;
  font-size: 17px;
  letter-spacing: 1px;
  color: #c9bda9;
">
Customize your character with subrace-specific mechanics.
</div>
 
</div>
</div>
<div class="sf-task-index">[[#Subrace_Mechanics|Subrace mechanics]] [[#Aquatic_Subraces_(Outer_Isles_only)|Aquatic · Outer Isles]] [[#Undead_Subraces_(All_Sinfar_Servers)|Undead · All servers]]</div>


== Subrace Mechanics ==


<!-- INTRO -->
<div class="sf-content-panel">
<div style="
  margin-top: 26px;
  padding: 20px 24px;
  background: #181214;
  border-left: 4px solid #8f2432;
  border-top: 1px solid #6f5730;
  border-bottom: 1px solid #6f5730;
  line-height: 1.65;
">
 
<div style="
  font-family: Georgia, serif;
  font-size: 26px;
  color: #d8b46a;
  margin-bottom: 8px;
">
Subrace Mechanics
</div>
 
Certain subraces allow in-game mechanic changes to enhance roleplaying and gameplay. You can set your subrace in the player menu under '''Settings → Player List Status → Change my subrace'''.
Certain subraces allow in-game mechanic changes to enhance roleplaying and gameplay. You can set your subrace in the player menu under '''Settings → Player List Status → Change my subrace'''.


(Sinfar's subraces do not grant bonuses to abilities, skills, feats, or give any racial spell-like powers)
</div>
</div>


== Aquatic Subraces (Outer Isles only) ==


<!-- AQUATIC -->
<div class="sf-content-panel">
<div style="
  margin-top: 30px;
  font-family: Georgia, serif;
  font-size: 24px;
  color: #d8b46a;
  border-bottom: 1px solid #6f5730;
  padding-bottom: 6px;
">
Aquatic Subraces
</div>
 
<div style="
  margin-top: 14px;
  padding: 20px 24px;
  background:#181214;
  border:1px solid #6f5730;
  line-height:1.65;
">


When underwater, the following subraces are '''immune to underwater effects''', such as drowning and movement decreases:
When underwater, the following subraces are '''immune to underwater effects''', such as drowning and movement decreases:


<div style="
<p><b>Subraces: </b>
  margin-top: 12px;
  padding: 12px 16px;
  background: #21171a;
  border: 1px solid #6f5730;
">
Aquatic Elf · Lizardfolk · Marid · Merfolk · Mermaid · Merman · Morkoth · Nereid · Nixie · Sahuagin · Sea Elf · Siren · Triton · Water Genasi
Aquatic Elf · Lizardfolk · Marid · Merfolk · Mermaid · Merman · Morkoth · Nereid · Nixie · Sahuagin · Sea Elf · Siren · Triton · Water Genasi
</div>
</p>


</div>
</div>


== Undead Subraces (All Sinfar Servers) ==


<!-- UNDEAD -->
<div class="sf-content-panel">
<div style="
  margin-top: 30px;
  font-family: Georgia, serif;
  font-size: 24px;
  color: #d8b46a;
  border-bottom: 1px solid #6f5730;
  padding-bottom: 6px;
">
Undead Subraces
</div>
 
<div style="
  margin-top: 14px;
  padding: 20px 24px;
  background:#181214;
  border:1px solid #6f5730;
  line-height:1.65;
">


The following subraces '''reverse the effect of heal/harm and cure/inflict spells''' when set to hostile, and are '''healed by Negative Energy Burst's Area of Effect''' when in party (or by self):
The following subraces '''reverse the effect of heal/harm and cure/inflict spells''' when set to hostile, and are '''healed by Negative Energy Burst's Area of Effect''' when in party (or by self):


<div style="
<p><b>Subraces: </b>
  margin-top: 12px;
  padding: 12px 16px;
  background: #21171a;
  border: 1px solid #6f5730;
">
Undead · Ghast · Ghost · Ghoul · Lich · Mummy · Skeleton · Vampire · Wight · Wraith · Zombie
Undead · Ghast · Ghost · Ghoul · Lich · Mummy · Skeleton · Vampire · Wight · Wraith · Zombie
</div>
</p>


</div>
</div>
 
<div class="sf-footerlinks">
 
<!-- FOOTER NAV -->
<div style="
  margin-top: 28px;
  padding: 16px 20px;
  text-align: center;
  background:#120d10;
  border-top:1px solid #6f5730;
  color:#b7a995;
  font-size:14px;
">
[[Main Page|Return to Main Page]] · [[Rules|Rules]] · [[OOC vs IC|OOC vs IC]]
[[Main Page|Return to Main Page]] · [[Rules|Rules]] · [[OOC vs IC|OOC vs IC]]
</div>
</div>
</div>
</div>

Latest revision as of 21:15, 28 October 2026

Character mechanics · Subrace reference
Racial Changes

Customize your character with subrace-specific mechanics.

Subrace Mechanics

Certain subraces allow in-game mechanic changes to enhance roleplaying and gameplay. You can set your subrace in the player menu under Settings → Player List Status → Change my subrace.

(Sinfar's subraces do not grant bonuses to abilities, skills, feats, or give any racial spell-like powers)

Aquatic Subraces (Outer Isles only)

When underwater, the following subraces are immune to underwater effects, such as drowning and movement decreases:

Subraces: Aquatic Elf · Lizardfolk · Marid · Merfolk · Mermaid · Merman · Morkoth · Nereid · Nixie · Sahuagin · Sea Elf · Siren · Triton · Water Genasi

Undead Subraces (All Sinfar Servers)

The following subraces reverse the effect of heal/harm and cure/inflict spells when set to hostile, and are healed by Negative Energy Burst's Area of Effect when in party (or by self):

Subraces: Undead · Ghast · Ghost · Ghoul · Lich · Mummy · Skeleton · Vampire · Wight · Wraith · Zombie