Racial Changes: Difference between revisions

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Certain subraces allow ingame mechanic changes, you can set your subrace in the player menu, under Settings, Player List Status, Change my subrace.
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<div class="sf-family-path">[[Main Page|Main Page]] · [[Player Guidance Directory]]</div>
<div class="sf-hero"><div class="sf-eyebrow">Character mechanics · Subrace reference</div>
<div class="sf-title">Racial Changes</div>
<p>Customize your character with subrace-specific mechanics.</p>
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<div class="sf-task-index">[[#Subrace_Mechanics|Subrace mechanics]] [[#Aquatic_Subraces_(Outer_Isles_only)|Aquatic · Outer Isles]] [[#Undead_Subraces_(All_Sinfar_Servers)|Undead · All servers]]</div>


== Aquatic Subraces ==
== Subrace Mechanics ==


When underwater, the following subraces are immune to underwater effects, such as drowning and movement decreases:
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Certain subraces allow in-game mechanic changes to enhance roleplaying and gameplay. You can set your subrace in the player menu under '''Settings → Player List Status → Change my subrace'''.


* Aquatic Elf
(Sinfar's subraces do not grant bonuses to abilities, skills, feats, or give any racial spell-like powers)
* Lizardfolk
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* Marid
* Merfolk
* Mermaid
* Merman
* Morkoth
* Nereid
* Sahuagin
* Sea Elf
* Siren
* Triton
* Water Genasi


== Undead Subraces ==
== Aquatic Subraces (Outer Isles only) ==


The following subrces reverse the effect of heal/harm and cure/inflict spells when set to hostile, and are healed by Negative Energy Burst's Area of Effect when in party (or by self):
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* Undead
When underwater, the following subraces are '''immune to underwater effects''', such as drowning and movement decreases:
* Ghast
 
* Ghost
<p><b>Subraces: </b>
* Ghoul
Aquatic Elf · Lizardfolk · Marid · Merfolk · Mermaid · Merman · Morkoth · Nereid · Nixie · Sahuagin · Sea Elf · Siren · Triton · Water Genasi
* Lich
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* Mummy
 
* Skeleton
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* Vampire
 
* Wight
== Undead Subraces (All Sinfar Servers) ==
* Wraith
 
* Zombie
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The following subraces '''reverse the effect of heal/harm and cure/inflict spells''' when set to hostile, and are '''healed by Negative Energy Burst's Area of Effect''' when in party (or by self):
 
<p><b>Subraces: </b>
Undead · Ghast · Ghost · Ghoul · Lich · Mummy · Skeleton · Vampire · Wight · Wraith · Zombie
</p>
 
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[[Main Page|Return to Main Page]] · [[Rules|Rules]] · [[OOC vs IC|OOC vs IC]]
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Latest revision as of 21:15, 28 October 2026

Character mechanics · Subrace reference
Racial Changes

Customize your character with subrace-specific mechanics.

Subrace Mechanics

Certain subraces allow in-game mechanic changes to enhance roleplaying and gameplay. You can set your subrace in the player menu under Settings → Player List Status → Change my subrace.

(Sinfar's subraces do not grant bonuses to abilities, skills, feats, or give any racial spell-like powers)

Aquatic Subraces (Outer Isles only)

When underwater, the following subraces are immune to underwater effects, such as drowning and movement decreases:

Subraces: Aquatic Elf · Lizardfolk · Marid · Merfolk · Mermaid · Merman · Morkoth · Nereid · Nixie · Sahuagin · Sea Elf · Siren · Triton · Water Genasi

Undead Subraces (All Sinfar Servers)

The following subraces reverse the effect of heal/harm and cure/inflict spells when set to hostile, and are healed by Negative Energy Burst's Area of Effect when in party (or by self):

Subraces: Undead · Ghast · Ghost · Ghoul · Lich · Mummy · Skeleton · Vampire · Wight · Wraith · Zombie