- 15:53, 11 July 2026 Creating a New Page (hist | edit) [101,235 bytes] TorturedCats (talk | contribs) (Created page with "__NOTOC__ <div class="sf-page sf-manual-page"> <div class="sf-hero sf-hero-compact"> <div class="sf-eyebrow">Sinfar Wiki Builder’s Reference</div> <h1>Creating a New Page</h1> <p>The complete technical and visual reference for building Sinfar Wiki pages in the unified style.</p> </div> <div class="sf-start-status"> <div><b>Primary Use</b><br><span>Page construction</span></div> <div><b>Editing Modes</b><br><span>Visual · Source</span></div> <div><b>Expe...")
- 22:29, 10 July 2026 The Sinfar Wiki Contribution Guide (hist | edit) [7,288 bytes] TorturedCats (talk | contribs) (Created page with "__NOTOC__ <div class="sf-page sf-contribute-page"> <div class="sf-hero sf-hero-compact"> <div class="sf-eyebrow">Sinfar Knowledge Initiative</div> <h1>Contributing to the Sinfar Wiki</h1> <p>Help another adventurer find the answer before they ever need to ask.</p> </div> <div class="sf-note"> <b>Start here:</b> You do not need to be an experienced editor or know advanced Wiki code. If you understand one part of Sinfar well enough to explain it clearly, you can...")
- 00:11, 10 July 2026 SinfarStudioPlaceholder (hist | edit) [6,579 bytes] TorturedCats (talk | contribs) (Created page with "<div class="sf-page sf-main-page"> <div class="sf-hero sf-hero-main"> <div class="sf-eyebrow">Sinfar Wiki</div> <h1>Sinfar</h1> <p>A living persistent roleplay world.</p> <p class="sf-action-links"> Begin Your Journey </p> </div> <h2 class="sf-section-title">Choose Your Path</h2> <div class="sf-decision-grid"> <div class="sf-decision sf-decision-primary"> <div class="sf-decision-kicker">New Arrivals</div> <h3>New to Sinfar?...")
- 17:45, 24 June 2026 Faq (hist | edit) [12,752 bytes] LockOn (talk | contribs) (Created page with "== Frequently Asked Questions == === What Sinfar is about === ''' What is actually going on here?''' Sinfar is a multi-server community of like minded indivduals playing Bioware/Beamdog's Neverwinter Nights in a shared server environment. What do you offer here? Here on Sinfar we cater to adult playstyles offering PvE, PvP, crafting, housing, RP and Social engagement with our broader community of players. I've new to Neverwinter nights RP, how do you do that? A...")
- 23:26, 23 June 2026 Craftskill Recipes (hist | edit) [41,921 bytes] Carcerian (talk | contribs) (Craftskill recipies) originally created as "Craftskill Recipies"
- 20:55, 23 June 2026 Craftskills (hist | edit) [19,314 bytes] Carcerian (talk | contribs) (Sinfar's Craftskills system) Tag: Visual edit
- 03:33, 22 June 2026 Extended Color Charts (hist | edit) [5,759 bytes] Carcerian (talk | contribs) (Extended Color Charts) Tag: Visual edit
- 20:06, 30 May 2026 House System - For Builders (hist | edit) [8,685 bytes] ItsABadger (talk | contribs) (Created page with "Short guide to houses for builders on Sinfar. When adding new houses, it '''must''' be a door with a unique TAG and there must be a door sign within a short distance of the door. * The standard door tag is DR_PREFIX_AREA_PHx For example, if you're working in Sinifer (prefix: sin or sinfar), the door tag could be DR_SIN_WF2_PH1. Keep incrementing the number and never have a double! * The tag of the house sign '''must''' be P_HOME_SIGN Variables for house signs: * H...") Tag: Visual edit
- 21:21, 27 May 2026 Textures/Objects and Characters (hist | edit) [406,504 bytes] Carcerian (talk | contribs) (Textures (2/3)) Tag: Visual edit
- 21:19, 27 May 2026 Textures/Miscellaneous (hist | edit) [197,238 bytes] Carcerian (talk | contribs) (Textures (3/3)) Tag: Visual edit
- 18:59, 27 May 2026 Xdata (hist | edit) [22,454 bytes] Carcerian (talk | contribs) (Sinfar XDATA (WIP)) Tag: Visual edit
- 18:55, 27 May 2026 Textures (hist | edit) [447,699 bytes] Carcerian (talk | contribs) (Sinfar Texture List (WIP)) Tag: Visual edit
- 20:19, 22 April 2026 House Builder Guide 101 (hist | edit) [6,526 bytes] ItsABadger (talk | contribs) (Created page with "The following is a guide to the basics and useful, nice-to-know things when using the toolset to make yourself. While the guide does cover the basics, it still assumes a basic understanding of how the toolset works. First, bear in mind that people will do certain things differently in the toolset, and there are some things I might suggest that you disagree with. My suggestions work for me, and I highly encourage anyone reading it to find what works for them. == Toolset...") Tag: Visual edit