Reaver (Fighter 11 - Weapon Master 28 - Shadowdancer 1)

From Sinfar

Notes from DA's Build Guide

- Similar in function to the True Weapon Master, the Reaver trades some slight offensive power for Hide in Plain Sight. Good for Open World and CTF. Terrible for duels. Technically viable for PvE but it's a less optimized damage dealer than a True Weapon Master.

- Your Hide/Move Silently isn't terribly impressive; in Padded armor, you can achieve 51/51. You won't hide from dedicated detectors and this build is not intended for long-term sneaking; the real purpose of your stealth is to disengage from enemies that have not invested in Spot/Listen and/or those who have no bonuses to those skills (like a True Weapon Master or pure mages, for example). The key to using stealth with this build is being fast; disengage and attack quickly before they can detect you so you can hit them flat-footed with the full might of a Weapon Master build.

- You retain a Dev Crit DC of 48, making you a significant threat to anyone with low-Fortitude and no Immunity to Criticals.

- You may consider dropping Blind Fight for Called Shot, but keep in mind this will significantly decrease your power vs mages, monks, and tank builds with Self Concealment.

- Slightly lower AB, Damage, and HP means you should avoid going toe-to-toe with other WMs unless they are significantly more wounded than you (ambushing them can help turn a fight in your favor).

- Gear: +12 STR/CON, +5 Armor/Natural/Deflection/Dodge, Fortitude. +7/10 DR as needed. Saving Throws and Discipline as needed. +12 DEX gear as a backup will give you a small boost to stealth.

Level 1

Race Class Abilities
Strength Dexterity Constitution Intelligence Wisdom Charisma
Human Fighter 18 14 10 14 Min Min

Level Progression

Level Class Ability Increase Feat Skills
1 Fighter Dodge, Mobility, Power Attack N/A
2 Fighter Cleave Tumble, Discipline, Hide, Move Silently
3 Fighter Weapon Focus Tumble, Discipline, Hide, Move Silently
4 Fighter Strength Weapon Specialization Tumble, Discipline, Hide, Move Silently
5 Fighter Tumble, Discipline, Hide, Move Silently
6 Fighter Great Cleave, Spring Attack Tumble, Discipline, Hide, Move Silently
7 Fighter Tumble, Discipline, Hide
8 Fighter Strength Improved Critical Tumble, Discipline, Hide
9 Fighter Expertise Discipline
10 Fighter Whirlwind Attack Discipline
11 Weapon Master Weapon of Choice Discipline
12 Weapon Master Strength Blind Fight Discipline
13 Weapon Master Discipline
14 Weapon Master Discipline
15 Weapon Master (Recommended: Knockdown, Disarm, Called Shot) Discipline
16 Weapon Master Strength Discipline
17 Weapon Master Discipline, Heal (20)
18 Weapon Master (Recommended: Knockdown, Disarm, Called Shot) Discipline
19 Weapon Master Discipline
20 Weapon Master Strength Discipline
21 Weapon Master Great Strength I Discipline
22 Weapon Master Discipline
23 Weapon Master Epic Weapon Focus Discipline
24 Fighter Strength Epic Weapon Specialization Discipline
25 Weapon Master Discipline
26 Weapon Master Discipline
27 Weapon Master Great Strength II, Epic Prowess Discipline
28 Weapon Master Strength Discipline
29 Weapon Master Discipline
30 Weapon Master Great Strength III, Overwhelming Critical Discipline
31 Weapon Master Discipline
32 Weapon Master Strength Discipline
33 Weapon Master Great Strength IV, Devastating Critical Discipline
34 Weapon Master Discipline
35 Weapon Master Discipline
36 Weapon Master Strength Great Strength V, Armor Skin Discipline
37 Weapon Master Discipline
38 Weapon Master Discipline
39 Weapon Master Great Strength VI, Epic Toughness Discipline
40 Shadow Dancer Strength Discipline, Hide, Move Silently, Spot/Listen