Darkmist Landing

From Sinfar
Darkmist Landing
Parent Location Sinfar
Owner
Ruler
Organizations Present creatures
Builder -
Businesses -
AssociatedLocations
Setting Type RP, PVE, PVP, Faction, Events
Location Type Exterior, Interior, Wilderness, Civilization, Underground

Brief over view text

History

Government and Politics

None

Culture

Magic and Technology

Economy

Demographics

Geography

Areas

Darkmist City - Landing, Clifftop, South Approach, South Gate, Market quarter, Town Center, East Terrace, Church Walk, Church Walk (Cemetery) Castle Crossing, West Parish, West Parish (the Rookery), Trade Harbor, North Gate, Tournament Grounds.

Darkmist Outskirts - Cantor's Bridge Forestview Path, Village Farmlands

Darkmist Shallow Woods - Briar Cliffs, Windy Willow Hill, Eastern Riverbank, Windy Willow Hill (Cliffside), Lumbermill Overlook, Quarry, Northern Woods Approach

Darkmist Gnarled Woods: - Derelict Trisvarna: Dock, Town, Gate, -Old Battlefield

Darkmist Deep Woods: Winding Lake Path, Gorge Path,North Briar Cliffs

Darkmist Deep Woods: Blackwater Lake - West Bank, Runoff (Ghostly Quagmire),West Bank,South Bank, South East Bank

Darkmist Accursed Forests: Blackwater Lake - Damp Hollow, Stream Path, Myrwood

Connected Areas

Areas

Points of Interest.

Darkmist Deep Woods: Blackwater Lake - Runoff (Ghost-Ridden Cave)

Climate

OOC Notes

Current Events