Road Apples (talk | contribs) (new header) |
Road Apples (talk | contribs) |
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--> Player House --> My Resources | --> Player House --> My Resources | ||
<nowiki>*</nowiki> | |||
These two have your house code: | These two have your house code: | ||
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# AssignCommand(oSelf, ActionSpeakString(sString)); | # AssignCommand(oSelf, ActionSpeakString(sString)); | ||
# } | # } | ||
<nowiki>*</nowiki> | |||
* Make a PLACEABLE | * Make a PLACEABLE | ||
(You can go to tophak, get portrait.2da and placeable.2da for images/plc | (You can go to tophak, get portrait.2da and placeable.2da for images/plc | ||
<nowiki>*</nowiki> | |||
* Make a SPAWN waypoint: | * Make a SPAWN waypoint: | ||
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For homes > _P_SPAWN_P_ + the PLC resref | For homes > _P_SPAWN_P_ + the PLC resref | ||
== Kissmet In-Game Home Remodeling System == | == ***Kissmet In-Game Home Remodeling System*** == |
Revision as of 19:12, 23 August 2024
Road Apples
Dynamic Message Board
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--> Player House --> My Resources
*
These two have your house code:
- Make a SCRIPT
- void main()
- {
- object oSelf = OBJECT_SELF;
- object oPC = GetLastUsedBy();
- string sString = GetLocalString(oSelf, "P_STRING");
- AssignCommand(oSelf, ActionSpeakString(sString));
- }
*
- Make a PLACEABLE
(You can go to tophak, get portrait.2da and placeable.2da for images/plc
*
- Make a SPAWN waypoint:
for public > SPAWN_P_ + the PLC resref
For homes > _P_SPAWN_P_ + the PLC resref