All Supporter Resources: Difference between revisions

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Road Apples
Road Apples


== Header 1 ==
== Dynamic Message Board ==
Text here
Only Sinfar Supporters have access. Log in the nwn.sinfar.net


=== Subheading 1.1 ===
--> Player House --> My Resources


== Header 2 ==
These two have your house code:
Some more text here
 
* Make a SCRIPT
 
# void main()
# {
#     object oSelf = OBJECT_SELF;
#     object oPC = GetLastUsedBy();
#     string sString = GetLocalString(oSelf, "P_STRING");
#     AssignCommand(oSelf, ActionSpeakString(sString));
# }
 
* Make a PLACEABLE
 
(You can go to tophak, get portrait.2da and placeable.2da for images/plc
 
* Make a SPAWN waypoint:
 
for public > SPAWN_P_ + the PLC resref
 
For homes > _P_SPAWN_P_ + the PLC resref

Revision as of 18:57, 23 August 2024

Road Apples

Dynamic Message Board

Only Sinfar Supporters have access. Log in the nwn.sinfar.net

--> Player House --> My Resources

These two have your house code:

  • Make a SCRIPT
  1. void main()
  2. {
  3.     object oSelf = OBJECT_SELF;
  4.     object oPC = GetLastUsedBy();
  5.     string sString = GetLocalString(oSelf, "P_STRING");
  6.     AssignCommand(oSelf, ActionSpeakString(sString));
  7. }
  • Make a PLACEABLE

(You can go to tophak, get portrait.2da and placeable.2da for images/plc

  • Make a SPAWN waypoint:

for public > SPAWN_P_ + the PLC resref

For homes > _P_SPAWN_P_ + the PLC resref