(Created page with "== Description == Custome emote token with a specific animation and phenotype can be created to be easily reusable. This allows you to access certain emotes that are necessarily accessible with the animation menu. == The command == '''!CE:SET [CUSTOM NAME]''' Then there are different parameters that can be added to that command that will be applied to the token '''ANIM [ANIM ID] [PHENOTYPE ID]''' (Required) MOVE (TODO with more detail) DELAY (TODO wtih more d...") |
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'''ANIM [ANIM ID] [PHENOTYPE ID]''' (Required) | '''ANIM [ANIM ID] [PHENOTYPE ID]''' (Required) | ||
MOVE (TODO with more detail) | '''MOVE''' (TODO with more detail) | ||
DELAY (TODO wtih more detail) | '''DELAY''' (TODO wtih more detail) | ||
FREEZE | '''FREEZE''' | ||
UNFREEZE | '''UNFREEZE''' | ||
FOLLOW | '''FOLLOW''' | ||
=== Example === | === Example === | ||
'''!CE:SET HUG ANIM 29 0''' | '''!CE:SET HUG ANIM 29 0''' |
Latest revision as of 14:43, 2 January 2024
Description
Custome emote token with a specific animation and phenotype can be created to be easily reusable. This allows you to access certain emotes that are necessarily accessible with the animation menu.
The command
!CE:SET [CUSTOM NAME]
Then there are different parameters that can be added to that command that will be applied to the token
ANIM [ANIM ID] [PHENOTYPE ID] (Required)
MOVE (TODO with more detail)
DELAY (TODO wtih more detail)
FREEZE
UNFREEZE
FOLLOW
Example
!CE:SET HUG ANIM 29 0