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Revision as of 21:20, 23 June 2026
CRAFTSKILLS SYSTEM
Master the five pillars of craftsmanship and create items of legend.
About Craftskills
The Craftskills system divides character crafting into five specialties, each with its own progression and purpose. Whether you gather raw materials, refine them into usable resources, craft finished goods, practice magecraft, or maintain essential trades, there is a path for every artisan on Sinfar.
Check your skill ratings with !SKILLS. Create items with !CRAFT.
Gathering
The foundation of all craftsmanship: harvesting raw materials from the world.
| Skill | Description |
| Butchering | Process slain creatures for meat and hides of varying quality |
| Fishing | Catch fish from waters; yields sardines, cod, salmon, trout, and exotic deep-sea varieties |
| Forestry | Gather plantlife and forest materials for use in other crafts |
| Logging | Fell trees and harvest logs in multiple wood types (Ash, Elm, Oak, Yew) |
| Mining | Extract ore from deposits; yields Iron, Gold, Adamant, and Infernal ore |
| Farming | Cultivate and gather farming goods for players who maintain a farm |
Refining
Transform raw materials into refined resources ready for crafting.
| Skill | Description |
| Gemcutting | Cut and polish raw gems (Emerald, Ruby, Sapphire, Topaz) into finished jewels |
| Smelting | Smelt raw ore (Iron, Gold, Adamant, Infernal) into metal bars and ingots |
| Tanning | Cure hides and skins into supple leather of varying grades |
| Weaving | Spin fibres into thread, cotton into cloth, and spidersilk into fine silk |
| Woodworking | Shape logs (Ash, Elm, Oak, Yew) into planks and finished wooden components |
Crafting
Create finished goods from refined materials. These are the core trades that produce equipment and goods.
| Skill | Description |
| Armorsmithing | Forge plate and mail armour from smelted metal bars |
| Jewellery | Craft rings, amulets, and ornamental jewellery from cut gems and metal |
| Leatherworking | Craft leather armour, belts, and leather goods from tanned leather |
| Tailoring | Sew cloth armour and fine garments from woven cloth |
| Weaponsmithing | Forge blades, axes, and metal weapons from smelted metal bars |
Magecraft
Infuse materials with magical properties or create arcane goods through specialised knowledge.
| Skill | Description |
| Artificing | Create wands, totems, staves, and other magical items |
| Apothecary | Brew potions, salves, and alchemical compounds for healing and aid |
| Printing | Inscribe and print scrolls, books, and written spells |
| Runescribing | Carve and inscribe runes into items to bind magical effects |
Trades
Essential services and crafts that support life and community. These skills produce everyday items and infrastructure.
| Skill | Description |
| Carpentry | Build furniture, doors, and wooden structures from finished wood |
| Construction | Erect buildings and major structural works for large-scale projects |
| Cooking | Prepare cooked meals from raw meats and ingredients for sustenance |
| Farming | Maintain and harvest crops for players who own a farm |
| Masonry | Work and shape stone for buildings, walls, and stone structures |
| Mixology | Create non-magical beverages, spirits, wines, and concotions |
Using Craftskills
Check Your Skills
Type !SKILLS in-game to view your current progress in all Craftskills categories. The system will display your rating in each of the five specialties: Gathering, Refining, Crafting, Magecraft, and Trades. Use this to track your progress and identify which skills need development.
Create Items
Type !CRAFT to open the crafting interface. Select the skill category, then choose which item to create. Your success depends on your skill rating in that category — higher skill means faster crafting and better quality results. Failed attempts do not consume materials but waste time and effort.
Skill Progression
Skills improve through use. The more you craft, gather, and refine, the faster your rating increases. Each successful craft contributes experience toward your skill rating. Attempting more difficult recipes provides faster progression but carries higher risk of failure.
Skill ratings range from 0 (untrained) to 150 (true master). As you advance, progression slows — early skills come quickly, but mastery requires dedication and time.
Mastery Levels
| Rank | Points | Bonus | Description |
| Novice | 0–24 | +0 | Just beginning your craft; learning the basics |
| Journeyman | 25–49 | +5 | Competent practitioner; reliable in most tasks |
| Expert | 50–99 | +10 | Skilled and knowledgeable; access to superior recipes |
| Specialist | 100–149 | +20 | Master of your craft; rare expertise and capability |
| Master | 150 | +30 | True mastery; the pinnacle of skill and knowledge |
Understanding Your Skill Display
When you check your skills with !SKILLS, each skill displays in this format:
Skill Name Rank: Skill Points (+Bonus) XP Total
- Skill Name — the name of your craft
- Rank — your mastery level (Novice, Journeyman, Expert, Specialist, Master)
- Skill Points — your progress within that rank (0–25 per rank)
- Bonus — +modifier to relevant crafting outcomes (higher = better results)
- XP Total — total experience accumulated in that skill (Skill Points × 100)
Tips for Success
- Start with Gathering — all crafts require raw materials; build your gathering skills first
- Specialise early — focus on one or two crafts before spreading yourself thin
- Study the recipes — understand which materials you need before attempting difficult crafts
- Level gathering skills in tandem — refining and crafting are only as strong as your ability to source materials
- Save your materials — failed attempts waste resources; craft items you're likely to succeed at when learning
- Ask experienced crafters — the Sinfar crafting community is helpful; seek advice on difficult recipes
- Think long-term — becoming a master takes time, but the payoff is items other players will value and seek you out to commission