Dark Knight (Fighter 8/Blackguard 4/Weapon Master 28): Difference between revisions

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Latest revision as of 08:02, 20 February 2025

Notes from DA's Build Guide

- A heavy-hitter with high saving throws. A bad duelist. Good for PvE. Would require some finesse in CTF PvP and Open World PvP due to its below-average HP.

- 600 HP. This is the Grey Knight's biggest weakness.

- 40/31/29 Fortitude/Reflex/Will. Excellent saving throws and you can cap any of them against DC spells. 60 Fortitude cap means you have decent Stunning Fist resistance.

- 61 AB. +2 Aid/Bless = 63 AB. Short term buffs (Divine Favor and Prayer) will bring you to 67 AB (equal to a True Weapon Master).

- Divine Might gives you +8 Divine Damage and Divine Favor gives you +3 Magic Damage for a total of +11 unresistable damage. There are numerous enemies in high-end PvE where this will make you a superior damage dealer compared to other melee builds.

- Similar to the Dark Knight, my advice is to treat the Grey Knight more like a skirmisher and hit targets of opportunity instead of face-tanking enemies. Don't try to face-tank a Weapon Master in a crit-duel because they have a huge HP advantage and they will win more than 50% of the time.

- Consider dropping STR to 14 and raising CON to 10 and taking Blind Fight at level 36. You lose -1 AB and -2 STR, however.

- Gear: +12 STR/CON/CHA, Haste, Fortitude. Saving Throws and Discipline as needed.

Level 1

Race Class Abilities
Strength Dexterity Constitution Intelligence Wisdom Charisma
Human Paladin 15 13 8 13 14 14

Level Progression

Level Class Ability Increase Feat Skills
1 Paladin Power Attack, Cleave N/A
2 Paladin Discipline, Taunt
3 Paladin Weapon Focus Discipline, Hide, Intimidate, Taunt
4 Paladin Strength Discipline, Taunt
5 Paladin Discipline, Hide, Intimidate (4), Taunt
6 Paladin Dodge Discipline, Taunt
7 Paladin Discipline, Hide (5), Taunt, Tumble
8 Blackguard Strength Discipline, Concentration, Taunt
9 Blackguard Mobility Discipline, Concentration, Taunt, Tumble
10 Paladin Discipline, Concentration, Taunt
11 Paladin Discipline, Concentration, Taunt, Tumble
12 Paladin Strength Spring Attack Discipline, Concentration, Taunt
13 Paladin Discipline, Concentration, Taunt, Tumble
14 Paladin Discipline, Concentration, Taunt
15 Paladin Expertise Discipline, Concentration, Taunt, Tumble
16 Paladin Strength Discipline, Concentration, Taunt
17 Paladin Discipline, Concentration, Taunt, Tumble
18 Paladin Whirlwind Attack Discipline, Concentration, Taunt
19 Weapon Master Discipline, Concentration, Taunt, Tumble
20 Weapon Master Strength Discipline, Concentration, Taunt
21 Weapon Master Improved Critical Discipline, Concentration, Taunt, Tumble
22 Weapon Master Discipline, Concentration, Taunt
23 Weapon Master Discipline, Concentration, Taunt, Tumble
24 Weapon Master Strength Great Strength I Discipline, Concentration, Taunt
25 Weapon Master Discipline, Concentration, Taunt, Tumble
26 Weapon Master Discipline, Concentration, Taunt
27 Weapon Master Great Strength II Discipline, Concentration, Taunt, Tumble
28 Weapon Master Strength Discipline, Concentration, Taunt
29 Weapon Master Discipline, Concentration, Taunt, Tumble
30 Weapon Master Great Strength III Discipline, Concentration, Taunt
31 Weapon Master Epic Weapon Focus Discipline, Concentration, Taunt, Tumble
32 Weapon Master Strength Discipline, Concentration, Taunt
33 Weapon Master Great Strength IV Discipline, Concentration, Taunt, Tumble
34 Weapon Master Epic Prowess Discipline, Concentration, Taunt
35 Weapon Master Discipline, Concentration (28), Taunt, Tumble
36 Weapon Master Strength Great Strength V Discipline, Taunt, Tumble
37 Weapon Master Armor Skin Discipline, Taunt, Tumble
38 Paladin Discipline, Taunt, Tumble
39 Paladin Divine Might Discipline, Taunt, Tumble
40 Paladin Strength Discipline, Taunt, Tumble