Default OnSpawn Variables: Revision history

From Sinfar

Diff selection: Mark the radio buttons of the revisions to compare and hit enter or the button at the bottom.
Legend: (cur) = difference with latest revision, (prev) = difference with preceding revision, m = minor edit.

5 February 2025

  • curprev 18:1518:15, 5 February 2025ItsABadger talk contribs 1,397 bytes +1,397 Created page with "The following variables can be added to creatures that will trigger when it spawns. The creature will need the default OnSpawn script, <code>nw_c2_default9</code> for it to work. {| class="wikitable" |+ !Variable name !Variable type !Description/Explanation |- |<code>NW_GENERIC_MASTER</code> |Integer |[https://nwn.sinfar.net/nwn_spawncond.php Spawn Condition Flags] |- |<code>NW_ANIM_CONDITION</code> |Integer |[https://nwn.sinfar.net/nwn_animcond.php Animation Condition F..." Tag: Visual edit