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	<id>https://wiki.sinfar.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Heart+less</id>
	<title>Sinfar - User contributions [en]</title>
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	<updated>2026-04-09T00:55:40Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.sinfar.net/index.php?title=Custom_Weapons&amp;diff=1085</id>
		<title>Custom Weapons</title>
		<link rel="alternate" type="text/html" href="https://wiki.sinfar.net/index.php?title=Custom_Weapons&amp;diff=1085"/>
		<updated>2025-10-11T09:29:10Z</updated>

		<summary type="html">&lt;p&gt;Heart less: Fixed a typo (bastar sword -&amp;gt; bastard sword. Prettied up the table with capitalization.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Sinfar has a list of custom weapons that are added to the existing weapon feats, meaning they can be used by Weapon Masters or the Weapon Focus Feats without needing specific feats them. It also means that some feats allow the use of multiple weapons, adding some class versatility to weapon masters in particular.&lt;br /&gt;
&lt;br /&gt;
= New Weapons =&lt;br /&gt;
Here are all new weapons and the base weapon that you need to focus on to get the attack bonus.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!New Weapon Name&lt;br /&gt;
!Weapon Feat to Focus On&lt;br /&gt;
|-&lt;br /&gt;
|Chirurgical Tool&lt;br /&gt;
|Sickle&lt;br /&gt;
|-&lt;br /&gt;
|Falchion&lt;br /&gt;
|Scimitar&lt;br /&gt;
|-&lt;br /&gt;
|Double Scimitar&lt;br /&gt;
|Scimitar&lt;br /&gt;
|-&lt;br /&gt;
|Heavy Pick&lt;br /&gt;
|Warhammer&lt;br /&gt;
|-&lt;br /&gt;
|Ankus&lt;br /&gt;
|Warhammer&lt;br /&gt;
|-&lt;br /&gt;
|Light Pick&lt;br /&gt;
|Light Hammer&lt;br /&gt;
|-&lt;br /&gt;
|Sai&lt;br /&gt;
|Dagger&lt;br /&gt;
|-&lt;br /&gt;
|Assassin Dagger&lt;br /&gt;
|Dagger&lt;br /&gt;
|-&lt;br /&gt;
|Nunchaku&lt;br /&gt;
|Morningstar&lt;br /&gt;
|-&lt;br /&gt;
|Sap&lt;br /&gt;
|Sling&lt;br /&gt;
|-&lt;br /&gt;
|Katar&lt;br /&gt;
|Kama&lt;br /&gt;
|-&lt;br /&gt;
|Bagh Nakh&lt;br /&gt;
|Kama&lt;br /&gt;
|-&lt;br /&gt;
|Heavy Mace&lt;br /&gt;
|Mace&lt;br /&gt;
|-&lt;br /&gt;
|Maul&lt;br /&gt;
|Warhammer&lt;br /&gt;
|-&lt;br /&gt;
|Wind Fire Wheel&lt;br /&gt;
|Bastard Sword&lt;br /&gt;
|-&lt;br /&gt;
|Maug Doublesword&lt;br /&gt;
|Longsword&lt;br /&gt;
|-&lt;br /&gt;
|Goad&lt;br /&gt;
|Spear&lt;br /&gt;
|-&lt;br /&gt;
|Flintlock&lt;br /&gt;
|Light Crossbow&lt;br /&gt;
|}&lt;br /&gt;
For example, if you take weapon focus “longsword” then it will also apply to the new maug double sword weapon.&lt;br /&gt;
&lt;br /&gt;
(If you are interested by the technical reference, the mapping (weapon → feats) is done in this 2da: [https://nwn.sinfar.net/res_2da_edit.php?erf_id=469&amp;amp;resref=weapons_feats weapons_feats.2da])&lt;br /&gt;
[[Category:Player Tools]]&lt;/div&gt;</summary>
		<author><name>Heart less</name></author>
	</entry>
	<entry>
		<id>https://wiki.sinfar.net/index.php?title=Custom_Weapons&amp;diff=1076</id>
		<title>Custom Weapons</title>
		<link rel="alternate" type="text/html" href="https://wiki.sinfar.net/index.php?title=Custom_Weapons&amp;diff=1076"/>
		<updated>2025-10-08T16:31:57Z</updated>

		<summary type="html">&lt;p&gt;Heart less: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Sinfar has a list of custom weapons that are added to the existing weapon feats, meaning they can be used by Weapon Masters or the Weapon Focus Feats without needing specific feats them. It also means that some feats allow the use of multiple weapons, adding some class versatility to weapon masters in particular.&lt;br /&gt;
&lt;br /&gt;
= New Weapons =&lt;br /&gt;
Here are all new weapons and the base weapon that you need to focus on to get the attack bonus.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!New Weapon Name&lt;br /&gt;
!Weapon Feat to Focus On&lt;br /&gt;
|-&lt;br /&gt;
|chirurgical tool (specialized)&lt;br /&gt;
|sickle&lt;br /&gt;
|-&lt;br /&gt;
|falchion&lt;br /&gt;
|scimitar&lt;br /&gt;
|-&lt;br /&gt;
|double scimitar&lt;br /&gt;
|scimitar&lt;br /&gt;
|-&lt;br /&gt;
|heavy pick&lt;br /&gt;
|war hammer&lt;br /&gt;
|-&lt;br /&gt;
|Ankus&lt;br /&gt;
|war hammer&lt;br /&gt;
|-&lt;br /&gt;
|light pick&lt;br /&gt;
|light hammer&lt;br /&gt;
|-&lt;br /&gt;
|sai&lt;br /&gt;
|dagger&lt;br /&gt;
|-&lt;br /&gt;
|assassin dagger&lt;br /&gt;
|dagger&lt;br /&gt;
|-&lt;br /&gt;
|nunchaku&lt;br /&gt;
|morningstar&lt;br /&gt;
|-&lt;br /&gt;
|sap&lt;br /&gt;
|sling&lt;br /&gt;
|-&lt;br /&gt;
|katar&lt;br /&gt;
|kama (d2 base damage)&lt;br /&gt;
|-&lt;br /&gt;
|Bagh Nakh&lt;br /&gt;
|kama&lt;br /&gt;
|-&lt;br /&gt;
|heavy mace&lt;br /&gt;
|mace&lt;br /&gt;
|-&lt;br /&gt;
|maul&lt;br /&gt;
|war hammer&lt;br /&gt;
|-&lt;br /&gt;
|wind fire wheel&lt;br /&gt;
|bastar sword&lt;br /&gt;
|-&lt;br /&gt;
|maug double sword&lt;br /&gt;
|longsword&lt;br /&gt;
|-&lt;br /&gt;
|goad&lt;br /&gt;
|spear&lt;br /&gt;
|-&lt;br /&gt;
|Flintlock&lt;br /&gt;
|Crossbow&lt;br /&gt;
|}&lt;br /&gt;
For example, if you take weapon focus “longsword” then it will also apply to the new maug double sword weapon.&lt;br /&gt;
&lt;br /&gt;
(If you are interested by the technical reference, the mapping (weapon → feats) is done in this 2da: [https://nwn.sinfar.net/res_2da_edit.php?erf_id=469&amp;amp;resref=weapons_feats weapons_feats.2da])&lt;br /&gt;
[[Category:Player Tools]]&lt;/div&gt;</summary>
		<author><name>Heart less</name></author>
	</entry>
	<entry>
		<id>https://wiki.sinfar.net/index.php?title=Class_Changes&amp;diff=802</id>
		<title>Class Changes</title>
		<link rel="alternate" type="text/html" href="https://wiki.sinfar.net/index.php?title=Class_Changes&amp;diff=802"/>
		<updated>2025-01-25T11:44:34Z</updated>

		<summary type="html">&lt;p&gt;Heart less: Added Blackguard hidden BAB bonus&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The following is a list of changes made specifically to class progression or unique class abilities.&lt;br /&gt;
&lt;br /&gt;
== Arcane Archer ==&lt;br /&gt;
Arrow of Death: The DC has been changed to 20 + 1 Per Arcane Archer level.&lt;br /&gt;
&lt;br /&gt;
== Assassin ==&lt;br /&gt;
Hide In Plain Sight: Now received at level 8. Improved Sneak Attack: works for Assassin without Rogue/BG sneak.&lt;br /&gt;
&lt;br /&gt;
== Barbarian ==&lt;br /&gt;
Barbarian Rages: The stat bonuses of their rages are removed and replaced with equivalent ab/saves/hp/discipline. (Standard = +2, Greater = +3, Mighty = +4) Their speed bonus now stacks with haste, so a barbarian is faster then everyone else besides monks&lt;br /&gt;
&lt;br /&gt;
== Bard ==&lt;br /&gt;
Bard Song and Curse Song create an area of effect. You are unaffected by them if you are silenced or deaf unless you are the caster. See the table for the detailed information of the effects on the forums ([http://nwn.sinfar.net/p_bardsong.php bard song]). Lasting inspiration doubles the duration taking into effect the bonus from lingering song. (so 30 rounds total)&lt;br /&gt;
&lt;br /&gt;
== Blackguard ==&lt;br /&gt;
The class gains +1BAB at 1st level and then again every tenth level, up to a maximum of +4 BAB at Blackguard level 30. This is a simulated bonus and doesn&#039;t count towards feat or class requirements such as Improved Critical or Champion of Torn, respectively, and it doesn&#039;t raise the Attacks per Round when taken pre-epic.&lt;br /&gt;
&lt;br /&gt;
== Cleric ==&lt;br /&gt;
Animal Domain: Adds +1 to Strength, Constitution, Dexterity, AC and AB with each 6 caster levels, up to a maximum of +6 to the affected summons: Summon Creature I, II, III, IV, V, VI, VII, VIII and IX.&lt;br /&gt;
&lt;br /&gt;
== Dwarven Defender ==&lt;br /&gt;
Defensive Stance uses are unlimited and the bonuses have been changed: &amp;lt;nowiki&amp;gt;http://nwn.sinfar.net/p_defensivestance.php&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Monk ==&lt;br /&gt;
Their speed has been lowered from 10% to 3% per 3 monk levels.&lt;br /&gt;
&lt;br /&gt;
== Pale Master ==&lt;br /&gt;
They lose 1 AC at first level and 1 every 4 levels after that. Epic Pale Master get 1 real caster level (not only extra spells) every odd levels (11, 13, 15, …).&lt;br /&gt;
&lt;br /&gt;
== Red Dragon Disciple ==&lt;br /&gt;
At level 10, they get +2 Strength (instead of +4) and no AC bonus (instead of +1AC).&lt;br /&gt;
&lt;br /&gt;
== Shadow Dancer ==&lt;br /&gt;
Hide in Plain Sight: works on anyone who is 5 feet away from the player. Shadow Evade: always has reduction power of +6, the concealment continues to increase at epic level by 1 per epic shadow dancer level, the AC bonus increases by 1 every 10 levels after level 10.&lt;br /&gt;
[[Category:Player Tools]]&lt;/div&gt;</summary>
		<author><name>Heart less</name></author>
	</entry>
	<entry>
		<id>https://wiki.sinfar.net/index.php?title=User:Heart_less&amp;diff=679</id>
		<title>User:Heart less</title>
		<link rel="alternate" type="text/html" href="https://wiki.sinfar.net/index.php?title=User:Heart_less&amp;diff=679"/>
		<updated>2025-01-10T19:56:35Z</updated>

		<summary type="html">&lt;p&gt;Heart less: Blanked the page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Heart less</name></author>
	</entry>
	<entry>
		<id>https://wiki.sinfar.net/index.php?title=Chat_Channels&amp;diff=678</id>
		<title>Chat Channels</title>
		<link rel="alternate" type="text/html" href="https://wiki.sinfar.net/index.php?title=Chat_Channels&amp;diff=678"/>
		<updated>2025-01-09T17:54:44Z</updated>

		<summary type="html">&lt;p&gt;Heart less: Created page with &amp;quot;&amp;lt;big&amp;gt;&amp;#039;&amp;#039;&amp;#039;Sinfar use all default chat channels plus many new ones.&amp;#039;&amp;#039;&amp;#039;&amp;lt;/big&amp;gt;  &amp;#039;&amp;#039;&amp;#039;Here&amp;#039;s the list of them with:&amp;#039;&amp;#039;&amp;#039; *  Who can see and use them *  What can be said in those channels *  Whether they should be considered IC or OOC  &amp;#039;&amp;#039;&amp;#039;Shout&amp;#039;&amp;#039;&amp;#039; *  Only DMs can use it. Everyone can see it, except people with the immersive mode ON. *  Things that DMs want to say publicly, it is a privilege that they have. *  IC and OOC.  &amp;#039;&amp;#039;&amp;#039;DM&amp;#039;&amp;#039;&amp;#039; *  Everyone can use it, Only DMs can see it. *  Sen...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Sinfar use all default chat channels plus many new ones.&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Here&#039;s the list of them with:&#039;&#039;&#039;&lt;br /&gt;
*  Who can see and use them&lt;br /&gt;
*  What can be said in those channels&lt;br /&gt;
*  Whether they should be considered IC or OOC&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shout&#039;&#039;&#039;&lt;br /&gt;
*  Only DMs can use it. Everyone can see it, except people with the immersive mode ON.&lt;br /&gt;
*  Things that DMs want to say publicly, it is a privilege that they have.&lt;br /&gt;
*  IC and OOC.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DM&#039;&#039;&#039;&lt;br /&gt;
*  Everyone can use it, Only DMs can see it.&lt;br /&gt;
*  Send a message in this channel if you need a DM. If a DM is available they will send you a tell.&lt;br /&gt;
*  OOC&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Event&#039;&#039;&#039;&lt;br /&gt;
*  Everyone can use it, Everyone can see it except people busy or with the immersive mode ON.&lt;br /&gt;
*  This is the player version of the Shout channel. It is to announce important events or faction recruitments. If you didn&#039;t plan that event for more than 3 days, it is probably not worth to be posted in this channel. Do not reply in this channel, send them a tell instead.&lt;br /&gt;
*  IC or OOC&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Action&#039;&#039;&#039;&lt;br /&gt;
*  Everyone can use it, Everyone looking &amp;quot;for an adventure&amp;quot; can see it.&lt;br /&gt;
*  This is an alternative to the Event channel, It is the place to say &amp;quot;Level 30 looking for a party&amp;quot; or &amp;quot;Shard run in preparation, send me a tell if you want to join it&amp;quot; or &amp;quot;I am dead, can someone come resurrect me? I am in the crypt - level 1&amp;quot;. Do not ever use the Event channel to say something like that, use the /action channel instead.&lt;br /&gt;
*  OOC&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;OOC&#039;&#039;&#039;&lt;br /&gt;
*  Everyone can use it, Everyone &amp;quot;looking for an OOC conversation&amp;quot; can see it.&lt;br /&gt;
*  This is a place where you can ask a question concerning Sinfar. Replies can be posted in this channel too, but do not get side tracked.&lt;br /&gt;
*  OOC&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PVP&#039;&#039;&#039;&lt;br /&gt;
*  Everyone can use it, Everyone in an arena or looking for both PvP and an OOC conversation.&lt;br /&gt;
*  A place where you can talk between power gamers, please keep your PoWeRzOr trick in this channel.&lt;br /&gt;
*  OOC&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sex&#039;&#039;&#039;&lt;br /&gt;
*  Everyone can use it, Everyone looking for an intimate role-play and an OOC conversation can see it.&lt;br /&gt;
*  Try to use this channel only for serious ERP ideas that you have and would like to RP on Sinfar. I wish that this channel could be used as an alternative to the Action channel (so to propose an intimate role-play event)... it got trolled too much with obscene stuff so now people also need to be looking for an OOC conversation to see it.&lt;br /&gt;
*  OOC&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Build&#039;&#039;&#039;&lt;br /&gt;
*  Everyone can use it, builders or players that like to use the Aurora Toolset - and that are looking for an OOC conversation, can see it.&lt;br /&gt;
*  A good place to ask for a house builder or to discuss how to do something in Toolset.&lt;br /&gt;
*  OOC&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;FFA&#039;&#039;&#039;&lt;br /&gt;
*  Everyone can use it, only people that set that they want to see the FFA channel will see it.&lt;br /&gt;
*  It is the place where you can talk about whatever you want. Still, do not spam it or troll it voluntarily.&lt;br /&gt;
*  OOC&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Talk&#039;&#039;&#039;&lt;br /&gt;
*  People that are in a listen line of sight (not behind a door for example) and within ~40 meters.&lt;br /&gt;
*  Use it to make your character talk ICly.&lt;br /&gt;
*  IC (unless you start your message by //)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Whisper&#039;&#039;&#039;&lt;br /&gt;
*  People that are in a line of sight and within ~3 meters.&lt;br /&gt;
*  Use it to make your character whisper ICly.&lt;br /&gt;
*  IC (unless you start your message by //)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Quiet&#039;&#039;&#039; (/q)&lt;br /&gt;
*  People that are in a line of sight and within ~1 meter.&lt;br /&gt;
*  Use it to reach only people that are right next, like on the same bench and even then, some some bench are too wide.&lt;br /&gt;
*  IC (unless you start your message by //)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Silent&#039;&#039;&#039;&lt;br /&gt;
*  The person that is hugging you (within 0.5 meter).&lt;br /&gt;
*  Use it to make your character talk to himself or whisper to the person that is hugging them.&lt;br /&gt;
*  IC (unless you start your message by //)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Yell&#039;&#039;&#039; (/y)&lt;br /&gt;
*  People that are in the same area.&lt;br /&gt;
*  Use it to make your character yell ICly&lt;br /&gt;
*  IC (unless you start your message by //)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Party&#039;&#039;&#039;&lt;br /&gt;
*  Everyone in your party&lt;br /&gt;
*  Anything related to your party&lt;br /&gt;
*  OOC&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You can set what you are looking for in your player list account settings menu (Class Radial Menu -&amp;gt; Player Tool 1 -&amp;gt; [Settings] -&amp;gt; [Player List Status] and [Account settings]).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Additionally to the conditions above, the following can affect whether you will see a chat channel or not:&#039;&#039;&#039;&lt;br /&gt;
#  When your immersive mode is ON, you will only see the tells from people that are in the same area.&lt;br /&gt;
#  When you are set as &amp;quot;busy&amp;quot;, you will only see the Shout and Tell messages.&lt;br /&gt;
#  When you are are set to see the FFA channel, you will also see all other public channels.&lt;br /&gt;
#  When you are in an OOC area, you are automatically considered as &amp;quot;looking for an OOC conversation&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
You can use the !WHOSPY command to know if people near you are in your /whisper or /quiet or /silent range.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;CHAT CHANNEL USE RULES:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*  Pornography - While Sinfar is an adult server, the public chat channels and web client are not to be used to share links for pornography or other NSFW material. Any links that contain content that could violate Sinfar server rules will require us to punish the players accordingly. (NOTE: We realize there&#039;s a lot of NSFW portraits, so if you find yourself finding opinions on such if would be best to mention you want opinions and to send you tells for those interested in seeing it)&lt;br /&gt;
* &lt;br /&gt;
*  GROUP/KINK BASHING - Publically bashing/mocking/taunting groups of characters (Furries, Transgenders, Catlings, etc) or various fetishes (I really don&#039;t want to list any) is not to be tolerated. You&#039;ll get a warning for doing so. There&#039;s a difference between saying &amp;quot;I don&#039;t really like this type of RP/ERP&amp;quot; and &amp;quot;People who do this are disgusting inhuman monsters.&amp;quot;&lt;br /&gt;
* &lt;br /&gt;
*  DISCRIMINATION - Like the rule above, please refrain from using any offensive slang against any particular RL group of people based on their race, ethnicity, gender, religion, etc.&lt;br /&gt;
* &lt;br /&gt;
*  SPAM - The chat channels exist to increase communication among players, not for one or two players to post trollish/silly messages in rapid fire sequence, nor is it okay to provide a detailed walkthrough of a game you&#039;re playing or movie you&#039;re watching. If things get a bit excessive you&#039;ll be reminded to ease up. (NOTE: For the EVENT CHANNEL - One post per hour regarding a single event and one post per six hours for recruitments.)&lt;br /&gt;
* &lt;br /&gt;
*  ROLE PLAYING - Besides the channels that can be used for IC postings (Event, Action, Sex, etc) you should not be RPing out scenes or various situations with other players. Find them IG and have fun!&lt;br /&gt;
* &lt;br /&gt;
*  HARASSMENT - Should be rather obvious. Calling someone out by their player name or character name in a negative light. This isn&#039;t a place to gossip.&lt;/div&gt;</summary>
		<author><name>Heart less</name></author>
	</entry>
	<entry>
		<id>https://wiki.sinfar.net/index.php?title=Class_Bonuses&amp;diff=676</id>
		<title>Class Bonuses</title>
		<link rel="alternate" type="text/html" href="https://wiki.sinfar.net/index.php?title=Class_Bonuses&amp;diff=676"/>
		<updated>2025-01-06T12:21:56Z</updated>

		<summary type="html">&lt;p&gt;Heart less: Created page with &amp;quot;&amp;#039;&amp;#039;&amp;#039;Those bonuses only apply to level 40 characters that are built with 1 (single) or 2 (dual) classes.&amp;#039;&amp;#039;&amp;#039;   All classes that can cast spells:  * Single: +3 DC to all spells * Dual: +1 DC to all spells  Barbarian:  * Single: +1 damage reduction, +2 (simulated) strength when raging * Dual: +1 damage reduction  Bard:  * Single: +1 to all skills, AC, damage and saves to bard song and curse song * Dual: +1 to skill to bard song and curse song  Cleric:  * Single: can heal/harm...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Those bonuses only apply to level 40 characters that are built with 1 (single) or 2 (dual) classes.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
All classes that can cast spells:&lt;br /&gt;
&lt;br /&gt;
* Single: +3 DC to all spells&lt;br /&gt;
* Dual: +1 DC to all spells&lt;br /&gt;
&lt;br /&gt;
Barbarian:&lt;br /&gt;
&lt;br /&gt;
* Single: +1 damage reduction, +2 (simulated) strength when raging&lt;br /&gt;
* Dual: +1 damage reduction&lt;br /&gt;
&lt;br /&gt;
Bard:&lt;br /&gt;
&lt;br /&gt;
* Single: +1 to all skills, AC, damage and saves to bard song and curse song&lt;br /&gt;
* Dual: +1 to skill to bard song and curse song&lt;br /&gt;
&lt;br /&gt;
Cleric:&lt;br /&gt;
&lt;br /&gt;
* Single: can heal/harm up to 60% of the damaged hit points (instead of 50%), up to 300 hp (instead of 250 hp)&lt;br /&gt;
* Dual: can heal/harm up to 60% of the damaged hit points (insted of 50%)&lt;br /&gt;
&lt;br /&gt;
Fighter:&lt;br /&gt;
&lt;br /&gt;
* Single: +6 damage with specialized weapon/s&lt;br /&gt;
* Dual: +2 damage with specialized weapon/s&lt;br /&gt;
&lt;br /&gt;
Monk:&lt;br /&gt;
&lt;br /&gt;
* Single: +1% movement speed bonus every 5 monk levels, the base unarmed damage is 2d12 when medium sized and 3d6 when small sized&lt;br /&gt;
* Dual: +1 movement speed bonus every 5 monk levels&lt;br /&gt;
&lt;br /&gt;
Paladin:&lt;br /&gt;
&lt;br /&gt;
* Single: +15 dispel DC (25) to weapons with Holy Avenger&lt;br /&gt;
* Dual: +5 dispel DC (15) to weapons with Holy Avenger&lt;br /&gt;
&lt;br /&gt;
Ranger:&lt;br /&gt;
&lt;br /&gt;
* Single: +3 to favored enemy bonuses&lt;br /&gt;
* Dual: +1 to favored enemy bonuses&lt;br /&gt;
&lt;br /&gt;
Rogue:&lt;br /&gt;
&lt;br /&gt;
* Single: +3d6 sneak attack damage&lt;br /&gt;
* Dual: +1d6 sneak attack damage&lt;br /&gt;
&lt;br /&gt;
Arcane Archer:&lt;br /&gt;
&lt;br /&gt;
* Dual: +1 to enchant arrow feat&lt;br /&gt;
&lt;br /&gt;
Dwarven Defender:&lt;br /&gt;
&lt;br /&gt;
* Dual: +2 damage reduction&lt;br /&gt;
&lt;br /&gt;
Pale Master:&lt;br /&gt;
&lt;br /&gt;
* Dual: +1 real caster level (extra spells, extra damage, duration, spell penetration, resistance vs dispel)&lt;br /&gt;
&lt;br /&gt;
Weapon Master:&lt;br /&gt;
&lt;br /&gt;
* Dual: +1 AB&lt;/div&gt;</summary>
		<author><name>Heart less</name></author>
	</entry>
	<entry>
		<id>https://wiki.sinfar.net/index.php?title=User:Heart_less&amp;diff=675</id>
		<title>User:Heart less</title>
		<link rel="alternate" type="text/html" href="https://wiki.sinfar.net/index.php?title=User:Heart_less&amp;diff=675"/>
		<updated>2025-01-06T12:15:31Z</updated>

		<summary type="html">&lt;p&gt;Heart less: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Those bonuses only apply to level 40 characters that are built with 1 (single) or 2 (dual) classes.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
All classes that can cast spells:&lt;br /&gt;
&lt;br /&gt;
* Single: +3 DC to all spells&lt;br /&gt;
* Dual: +1 DC to all spells&lt;br /&gt;
&lt;br /&gt;
Barbarian:&lt;br /&gt;
&lt;br /&gt;
* Single: +1 damage reduction, +2 (simulated) strength when raging&lt;br /&gt;
* Dual: +1 damage reduction&lt;br /&gt;
&lt;br /&gt;
Bard:&lt;br /&gt;
&lt;br /&gt;
* Single: +1 to all skills, AC, damage and saves to bard song and curse song&lt;br /&gt;
* Dual: +1 to skill to bard song and curse song&lt;br /&gt;
&lt;br /&gt;
Cleric:&lt;br /&gt;
&lt;br /&gt;
* Single: can heal/harm up to 60% of the damaged hit points (instead of 50%), up to 300 hp (instead of 250 hp)&lt;br /&gt;
* Dual: can heal/harm up to 60% of the damaged hit points (insted of 50%)&lt;br /&gt;
&lt;br /&gt;
Fighter:&lt;br /&gt;
&lt;br /&gt;
* Single: +6 damage with specialized weapon/s&lt;br /&gt;
* Dual: +2 damage with specialized weapon/s&lt;br /&gt;
&lt;br /&gt;
Monk:&lt;br /&gt;
&lt;br /&gt;
* Single: +1% movement speed bonus every 5 monk levels, the base unarmed damage is 2d12 when medium sized and 3d6 when small sized&lt;br /&gt;
* Dual: +1 movement speed bonus every 5 monk levels&lt;br /&gt;
&lt;br /&gt;
Paladin:&lt;br /&gt;
&lt;br /&gt;
* Single: +15 dispel DC (25) to weapons with Holy Avenger&lt;br /&gt;
* Dual: +5 dispel DC (15) to weapons with Holy Avenger&lt;br /&gt;
&lt;br /&gt;
Ranger:&lt;br /&gt;
&lt;br /&gt;
* Single: +3 to favored enemy bonuses&lt;br /&gt;
* Dual: +1 to favored enemy bonuses&lt;br /&gt;
&lt;br /&gt;
Rogue:&lt;br /&gt;
&lt;br /&gt;
* Single: +3d6 sneak attack damage&lt;br /&gt;
* Dual: +1d6 sneak attack damage&lt;br /&gt;
&lt;br /&gt;
Arcane Archer:&lt;br /&gt;
&lt;br /&gt;
* Dual: +1 to enchant arrow feat&lt;br /&gt;
&lt;br /&gt;
Dwarven Defender:&lt;br /&gt;
&lt;br /&gt;
* Dual: +2 damage reduction&lt;br /&gt;
&lt;br /&gt;
Pale Master:&lt;br /&gt;
&lt;br /&gt;
* Dual: +1 real caster level (extra spells, extra damage, duration, spell penetration, resistance vs dispel)&lt;br /&gt;
&lt;br /&gt;
Weapon Master:&lt;br /&gt;
&lt;br /&gt;
* Dual: +1 AB&lt;/div&gt;</summary>
		<author><name>Heart less</name></author>
	</entry>
	<entry>
		<id>https://wiki.sinfar.net/index.php?title=User:Heart_less&amp;diff=674</id>
		<title>User:Heart less</title>
		<link rel="alternate" type="text/html" href="https://wiki.sinfar.net/index.php?title=User:Heart_less&amp;diff=674"/>
		<updated>2025-01-06T12:09:35Z</updated>

		<summary type="html">&lt;p&gt;Heart less: 1/6/2025: copied in-game class bonuses summary, rewrote a few things for better understanding before uploading to the wiki&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Those bonuses only apply to level 40 characters that are built with 1 (single) or 2 (dual) classes.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
All classes that can cast spells:&lt;br /&gt;
&lt;br /&gt;
Single: +3 DC to all spells&lt;br /&gt;
&lt;br /&gt;
Dual: +1 DC to all spells&lt;br /&gt;
&lt;br /&gt;
Barbarian:&lt;br /&gt;
&lt;br /&gt;
Single: +1 damage reduction, +2 (simulated) strength when raging&lt;br /&gt;
&lt;br /&gt;
Dual: +1 damage reduction&lt;br /&gt;
&lt;br /&gt;
Bard:&lt;br /&gt;
&lt;br /&gt;
Single: +1 to all skills, AC, damage and saves to bard song and curse song&lt;br /&gt;
&lt;br /&gt;
Dual: +1 to skill to bard song and curse song&lt;br /&gt;
&lt;br /&gt;
Cleric:&lt;br /&gt;
&lt;br /&gt;
Single: can heal/harm up to 60% of the damaged hit points (instead of 50%), up to 300 hp (instead of 250 hp)&lt;br /&gt;
&lt;br /&gt;
Dual: can heal/harm up to 60% of the damaged hit points (insted of 50%)&lt;br /&gt;
&lt;br /&gt;
Fighter:&lt;br /&gt;
&lt;br /&gt;
Single: +6 damage with specialized weapon/s&lt;br /&gt;
&lt;br /&gt;
Dual: +2 damage with specialized weapon/s&lt;br /&gt;
&lt;br /&gt;
Monk:&lt;br /&gt;
&lt;br /&gt;
Single: +1% movement speed bonus every 5 monk levels, the base unarmed damage is 2d12 when medium sized and 3d6 when small sized&lt;br /&gt;
&lt;br /&gt;
Dual: +1 movement speed bonus every 5 monk levels&lt;br /&gt;
&lt;br /&gt;
Paladin:&lt;br /&gt;
&lt;br /&gt;
Single: +15 dispel DC (25) to weapons with Holy Avenger&lt;br /&gt;
&lt;br /&gt;
Dual: +5 dispel DC (15) to weapons with Holy Avenger&lt;br /&gt;
&lt;br /&gt;
Ranger:&lt;br /&gt;
&lt;br /&gt;
Single: +3 to favored enemy bonuses&lt;br /&gt;
&lt;br /&gt;
Dual: +1 to favored enemy bonuses&lt;br /&gt;
&lt;br /&gt;
Rogue:&lt;br /&gt;
&lt;br /&gt;
Single: +3d6 sneak attack damage&lt;br /&gt;
&lt;br /&gt;
Dual: +1d6 sneak attack damage&lt;br /&gt;
&lt;br /&gt;
Arcane Archer:&lt;br /&gt;
&lt;br /&gt;
Dual: +1 to enchant arrow feat&lt;br /&gt;
&lt;br /&gt;
Dwarven Defender:&lt;br /&gt;
&lt;br /&gt;
Dual: +2 damage reduction&lt;br /&gt;
&lt;br /&gt;
Pale Master:&lt;br /&gt;
&lt;br /&gt;
Dual: +1 real caster level (extra spells, extra damage, duration, spell penetration, resistance vs dispel)&lt;br /&gt;
&lt;br /&gt;
Weapon Master:&lt;br /&gt;
&lt;br /&gt;
Dual: +1 AB&lt;/div&gt;</summary>
		<author><name>Heart less</name></author>
	</entry>
</feed>