Standardized aura script

From Sinfar
Revision as of 15:29, 12 December 2023 by Fiery Imp (talk | contribs)

Information

Script name: lat_stand_vfx

Associated variables

  • AURA1_ID
  • AURA2_ID
  • AURA3_ID
  • AURA4_ID
  • AURA5_ID

How to use

Item needs the following property (see image on the right)

The script name must be set in EVENT_USE according to the Variable based event system.

The script can support up to 5 VFX, to add a VFX, give the ID of desired VFX in the associated variable mentioned in the information section.

Its important to set all the AURA_ID variable to -1, otherwise they are set to 0 by default and you will get a blue glow VFX on the character.